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Most Recent Creation
Hulkamaniac Group, Divine, Organized, Intelligent, Hoarder, Terrifying Aggressive wrestling moves (b[2d8+6] damage) 12 HP 1 armor Close, Forceful, Reach Special Qualities: Gremlin-scaring Aura The Ascended Gremlin Catcher inflicts Hulkamaniac wherever he goes, and what becomes of those infected? Why they become him, lesser forms of him, but him nonetheless. Better start to be scared of him, brother! Instinct: To root out and destroy gremlins
- Sense gremlins with unerring ability
- Beckon forth other hulkamaniacs
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Most Recent Up-vote
Kobold Slinger Horde, Small, Stealthy, Organized, Intelligent sling (d6 damage) 3 HP 1 armor Close, Far These rat-like dragon-kin prefer to strike from range using special alchemical ammunition to hamper their foes by setting them on fire, gluing them in place, and many other nasty little surprises. To make matters worse, spotting one of these little slingers is just an indication more kobolds are nearby - and if more are near than a mighty dragon may not be far. Instinct: To serve dragons
- Sling Alchemical bullet
- Lay a Trap
- Call on dragons or draconic allies