Popular Monsters

The Thing in the Well Solitary, Large, Stealthy
Dark Tentacles (w[2d12] damage) 16 HP 1 armor
Reach, Near

"Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour

  • Politely collect tribute
  • Leverage townspeople through secrets
  • Purify water
  • Hide in darkened waters
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
Clockwork Defender Group, Large, Organized, Construct
Crushing blows from metal limbs (d8+2 damage) 12 HP 3 armor
Forceful
Special Qualities: Metal, Clockwork, Well-hidden weak spot

"The Old Ones, they knew much. Not the alchemy of man nor the sorcery of warlocks and the like. No, this is the magic of gears and pulleys, the sorcery of science. Watch your every step in the tower: be wary or you may call to life the ancient defense systems. You'll know the Defenders have awoken long before you face them, that's for sure; they're louder than a stomping giant and their hulls scrape the stone walls. You'll hear them coming, I'm sure you can avoid them, go on in the tower. Me? I... I'll stay out here. Got to have a lookout post, right?"

Instinct: Destroy all Intruders! *click* Defend the domain!

  • Display immense and uncaring strength
  • Soldier on, ignoring all damage until the last
  • Reveal a hidden function from the depths of its gearworks
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
Otyugh Solitary, Large
Tentacles (d10+3 damage) 20 HP 1 Armor
Close, Reach, Forceful
Special Qualities: Filth Fever

The mating call of the otyugh is a horrible, blaring cry that sounds like a cross between an elephant dying and an over-eager vulture. The otyugh spends much of its time partly submerged in filthy water and prefers eating garbage over any other food. As a result, it often grows fat and strong on the offal of orcs, goblins and other cave-dwelling sub-humans. Get too close, however, and you’ll have one of its barbed tentacles dragging you into that soggy, razor-toothed maw. If you get away with your life, best get to a doctor, or your victory may be short lived. Instinct: To befoul

  • Infect someone with filth fever
  • Fling someone or something
This monster is from the core Dungeon World book
The Shadows That Melt Flesh Horde, Tiny, Stealthy, Intelligent, Planar, Amorphous
Millions of tiny bites (b[2d6-2] damage) 6 HP 1 armor
Hand, Ignores Armor
Special Qualities: Completely intangible swarms

Each individual shadow is actually a swarm of tiny, dust-sized demons. No one is quite sure where they come from, or how to kill them, but it is known that children of every species on every plane of existence know to fear the darkness . . . Instinct: To spread

  • Devour flesh
  • Impersonate voices
  • Absorb knowledge from those it kills
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
Fire Beetle Horde, Small
Flames (d6 damage ignores armor) 3 HP 3 Armor
Near
Special Qualities: Full of flames

Scarabaeus pyractomena! What a delightful creature—see how its carapace glitters in the light of our torches? Not too close now, they’re temperamental, you see. The fire in their belly isn’t just metaphorical, no. Watch as I goad the beast. Aha! A spout of flame! Unexpected, isn’t it? One of these creatures alone, if it comes up from below, can be a hellish nuisance to a farmstead or village. A whole swarm? There’s a reason they call it a conflagration of fire beetles. Instinct: To enflame

  • Undermine the ground
  • Burst from the earth
  • Spray forth flames
This monster is from the core Dungeon World book

Recent Monsters

Sine-geist Solitary, Magical, Intelligent, Construct
Psychic blast (d10 damage) 16 HP 4 armor
Close, Reach, Ignores Armor, Far
Special Qualities: Levitation, telekinesis, Undead construct

Instinct: To force perfection.

  • Warp the physical nature of the city.
  • Drain their life force (dmg die heal)
Darcia Kaliger, El Hombre Torcido Solitary, Magical, Divine, Intelligent, Cautious, Planar, Terrifying, Amorphous
Cualquiera que necesite, tiene millones de bestias. (b[2d12+4] damage 1 piercing) 40 HP 8 armor
Close, Reach, Ignora Armadura, Far
Special Qualities: La que necesite, es el Ser Perfecto, Algo que no debería existir

El Hombre Torcido es un guerrero de elite de los Guardianes del Equilibrio. Ha devorado planetas y dimensiones enteras y guarda en su interior millones de bestias arcanas. Parece tener una gabardina en cuyo interior una oscuridad pulsante aguarda un vacío de inmensidades y horrores cósmicos. En nuestra dimensión se ve como un cuerpo humanoide retorcido y contrahecho con articulaciones dobladas antinaturalmente. Su único instinto es destruir y asimilar. Es un arma de destrucción masiva que sólo sirve para aniquilar. Su único punto débil es esa luz pulsante en su interior. Instinct: Asimilar existencia

  • Mil horrores en su barriga
  • Todos los hechizos del multiverso
  • Ha asimilado miles de mundos
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
Devorador de Cuentos Solitary, Huge, Magical, Divine, Intelligent, Planar, Terrifying, Amorphous
Corte de Vacío, devorar la existencia. (d12+9 damage) 33 HP 5 armor
Reach, Forceful, Ignores Armor, Far
Special Qualities: Parcialmente fuera de nuestra dimensión., No tiene sentido en nuestra dimensión

El Devorador de historias parece una descomunal salamandra o reptil hecho de cintas de un color negro que absorbe el sol entretejidas por hilos purpúreos. Como si las cintas estuvieran parcialmente enrrolladas a un cuerpo que no existe. Las cintas cambian de posición y forma, representando que no es posible aprehender su completa exactitud con los sentidos. En ocasiones parece tener más de pájaro que de reptil. En sus cintas, como si fueran bovinas de película, guarda incontables cuentos e historias devorador que nunca volverán a saberse. Instinct: Devorar historias

  • Deformar la realidad a su alrededor.
  • Usar el Vacío a su antojo.
  • Ha devorado mil historias
Dios del infierno Group, Intelligent, Cautious, Planar
Tridente (b[2d8+2] damage 2 piercing) 6 HP 3 armor
Close

El dios del infierno es el padre de la novia y no está dispuesto a dejar que nadie deje a su hija plantada en el altar Instinct: Corromper

  • Demostrar supremacia bruta
  • Fuego del averno
Gusano del desierto Solitary, Huge, Terrifying, Amorphous
Mordida (d12+5 damage 3 piercing) 27 HP 2 armor
Reach
Special Qualities: Es muy gigante

Gusano que habita las arenas y aparece de la nada tragandose ciudades enteras... Instinct: Alimentarse

  • Tragarse algo imposible