The Ferryman Solitary, Magical, Stealthy, Devious, Intelligent, Planar
Oar of bones (w[2d12] damage) 20 HP 4 armor
Close, Ignores Armor
Special Qualities: Anthropomorphic constant, cannot be destroyed

The Ferryman of the river of bones ferrys the souls of the dead across the river that separates the land of the living from the lands of the dead for the cost of a single copper coin. The ferryman can also be convinced to take the living to the lands of the dead, but he may require a greater price. The ferryman is not inherently hostile, but if you try to impede or circumvent his duty he will push you into the river of bones, where bone serpents will tear them to pieces and pick their bones clean. Instinct: Demand your price

  • Ferry them to the lands of the dead for a copper coin
  • Vanish and leave them stranded
  • Touch of horrors
  • When they defy your duty, push them into the river of bones
  • Tell the location of a dead soul for the price of a frozen tear
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Madadric