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  • Watch of the Ravinsoka Group, Planar
    Baleful, Spirit Axe (d8 damage) 10 HP 2 armor
    Close, Ignores Armor

    Fallen. All Fallen. The Frost Giants, led by their lidless God, killed everyone. And now, we guard...nothing. Forever. Instinct: Drive out intruders (long after death)

    • Haunt the ruins
    • Keening wail of the dead
    • Immune to normal weaponry
    • Undead immunities
    • Semi-corporeal Wraiths (1/2 damage from magic ).
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dog Pack Horde, Small, Stealthy, Organized
    bite (d6 damage) 3 HP 0 armor
    Close

    Instinct:

    • dogpack
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  • Orion Solitary, Magical, Stealthy, Divine, Devious, Intelligent
    dagger (b[2d10] damage 1 piercing) 18 HP 4 armor
    Close, Ignores Armor

    Instinct: To stop

    • Speedy Ram - slam into target with great speed.
    • Afterimage - can create a eerie clone that fools enemies
    • It's quick
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  • Solitary, Tiny
    (d10-2 damage) 12 HP 0 armor
    Hand

    Instinct: To stop

    • Speedy Ram
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  • Wabberjocky Solitary, Large, Terrifying
    Bite (b[2d10+2] damage 1 piercing) 16 HP 1 armor
    Special Qualities: Eats victims slowly, doesn’t let them die right away

    The head of a lion with the body of a bear, larger than either. It’s mane is stained black and red with the blood of its last meal which is a stark contrast to it’s white and grey fur. It stands on hind legs to intimidate foes, but uses its mass to crush and pin victims while it feeds. Instinct: To feed

    • Pin
    • Break
    • Crush
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Morderuga Solitária, Enorme, Cautelosa
    Um bote veloz e preciso (b[2d10+5] damage 3 piercing) 24 HP 6 armor
    Reach, Ignores Armor, Near

    Uma Tartaruga-mordedora gigante que espera o momento certo para dar o bote e se alimentar. Não é nada veloz, mas é estupidamente resistente por conta de sua carapaça. Instinct: Se alimentar

    • Esticar o pescoço para uma Mordida Voraz
    • Se esconder no casco para se proteger.
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Wicka Solitary, Magical, Stealthy, Devious, Terrifying, Amorphous
    Claws (d8 damage 1 piercing) 19 HP 5 armor
    Close, Far
    Special Qualities: Greenish, ghostly, spirit, Abomination

    I will do this later Instinct: To harazz Lord Faewyn

    • Strike terror
    • Show up somewhere else than expected
    • Cause the environment to attack
    • Summon the dead
    • Haunt the forest/region
    • Speak from beyond sight
    • Misdirected travelers
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Kindori Solitary, Huge, Planar
    enormous flippers (w[2d12+5] damage) 24 HP 0 armor
    Reach, Forceful, Ignores Armor
    Special Qualities: Produces its own air

    An enormous whale-like creature that wanders the sea of stars. Kindori are timeless beings, often serving as homes for many smaller creatures. They can sustain an atmosphere surrounding themselves at all times that can help preserve the ecosystems attached to their bodies. Many a traveler looks upon these creatures and views them as a sign of good luck, and rumor has it that they can even help you get to wherever you are going... Instinct: To wander

    • Sing the songs of the multiverse
    • Navigate the sea of stars
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  • Forest Kraken (young) Solitary, Large, Stealthy
    Constriction (b[2d10] damage) 16 HP 0 armor
    Near
    Special Qualities: Blends in with its environment, matching the colours around it perfectly in a mottled pattern

    Prowling in the canopy above, blending in with branches and leaves, the forest kraken seeks out unexpecting prey. In times of plenty it would never leave the treetops, let alone the forest. Instinct: To consume and grow.

    • Drags someone into the dark canopy above With hooked, vine-like tentacles [Far]
    • Its colossal beak tears armour and flesh [1 Piercing, Messy]
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Crodlu Horde, Large, Planar
    Talons (w[2d6] damage) 7 HP 1 armor

    A big reptilian-avian creature from a distant world across a sea of stars. Crodlus are domesticated creatures not much bigger than a horse, and are commonly seen working as beasts of burden. One could argue that they're a horse of a different color. And integument. And number of legs. Ya know what, they're not really horses. Instinct: To serve its handler

    • Bear a great weight
    • Sense an alien threat
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