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Buggane Group, Large Tusks (d8+4 damage 2 piercing) 10 HP 1 armor Forceful Special Qualities: Blind This hairless, hunchbacked giant has cruel tusks and two enormous, blunt-clawed fists that look strong enough to shatter stone. Instinct: to feed on humanoid flesh
- rend foes
- pass through stone and metal
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Carnivorous Crystal Solitary, Devious, Amorphous Slam (d8 damage 1 piercing) 15 HP 4 armor Close The facets of this crystalline formation shift and vibrate, as though in anticipation. Instinct: to leech minerals from prey
- crystallize prey
- stun prey with sound
- split
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Destrachan Solitary, Large, Intelligent Sonic Blast (d10 damage) 16 HP 1 armor Ignores Armor The hunched, reptilian beast lopes on two clawed feet, its eyeless head dominated by a huge circular maw filled with jagged teeth. Instinct: to torment prey
- emit sonic blasts
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Decapus Solitary, Stealthy, Intelligent, Terrifying tentacles (d10 damage) 12 HP 1 armor Close, Reach Special Qualities: ten writhing tentacles This swollen cephalopod has ten writhing tentacles and a hideously monstrous face with pale, milky eyes on its bulbous body. Instinct: to eat humanoids
- constrict its prey
- Mimic human voices
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Piercer Group, Stealthy drop (d8 damage) 6 HP 1 armor Close Clinging to the ceilings of caverns and large subterranean passages, piercers blend in perfectly with natural rock, dropping in silence to impale unsuspecting foes on the ground below. Instinct: to eat cavern wanderers
- Drop on surprised prey
- appear as a stalactite
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Stirge Horde, Tiny, Stealthy proboscis (d4-2 damage) 3 HP 0 armor Hand Special Qualities: Flight Stirges are vicious, blood-drinking swamp pests that prey on wild animals, livestock, and unwary travelers. While weak individually, swarms of the creatures are capable of draining a man dry in minutes, leaving only a desiccated husk in their wake. Instinct: to swarm prey
- Suck blood
- Hide in the shadows
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Blood Hag Solitary, Stealthy, Magical, Intelligent, Terrifying Fiery Spells (d10 damage) 12 HP 0 armor Close, Ignores Armor, Near Special Qualities: Immune to fire, Wears the skin of her victims Blood hags, known to some as soucouyants, prefer to live near isolated human communities or on the edge of civilized lands. A blood hag takes the appearance of a young woman by day. At night, she assumes her true form, as her skin peels back and sloughs off to reveal the monstrosity beneath. A hunting blood hag preys on unsuspecting neighbors during the night, sneaking into their homes and feeding off their blood or burning them alive. When a blood hag finds a particularly choice victim, she forgoes simply feeding on her, and instead abducts her, spiriting her away to the hag's hidden lair, where she'll be tortured and drained dry of blood over the course of days or weeks. Once the hag has properly prepared the victim's skin, she wears it. Bold and particularly clever blood hags attempt to masquerade as their victims for a time. Instinct: to bleed the beautiful dry
- Drain a victim's blood
- Appear as a beautiful young woman
- Become a ball of fire
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Oni Yai Solitary, Huge, Stealthy, Magical, Intelligent, Hoarder Elemental Magic (d10+7 damage) 24 HP 2 armor Forceful, Reach, Ignores Armor, Near Special Qualities: Flight Countless oni stalk the world, slaking their greed and bloodlust to the misery of humanoids. The great leaders among the oni, beings known as daimyo, are as numerous as the nations of the world, and all oni seek to climb the rungs of power to become such powerful entities. The following list includes oni daimyo that have power in ways that make them known and feared outside their own domains. Most of these nefarious oni command armies or control points through which other oni can enter the world. Instinct: To obtain power and wealth
- Command elemental magic
- Turn invisible
- Pull tricks by changing shape
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Wendigo Solitary, Large, Stealthy, Magical, Intelligent, Terrifying (d10+4 damage 1 piercing) 24 HP 0 armor Forceful Special Qualities: Hovers over the ground This hideous shape has the head of a feral elk with jagged teeth and sharp antlers. Its humanoid legs end in blackened, burnt stumps. Instinct: to torment humans
- Instill cannibalistic rage
- Haunt dreams
- Travel on the wind
- Cause panic with a howl