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Torgolem Solitary, Large, Cautious, Construct Türflügel Schilde (d10 damage) 20 HP 6 armor Reach Special Qualities: Verborgene Schwachstelle, Aus Stein gehauen Ein mächtiger Torgolem, den die Felsenorks erstellt haben um den Eingang in die letzte Kammer zu verteidigen. Diese knapp 4 Meter Große Kreatur hat zwei gewaltige steinerne Türflügel als Schilde an die Unterarme angebracht, die sie auch zum angreifen nutz. Instinct: das Innerste des Grabes beschützen
- Fege Eindringlinge hinfort
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Gouge Solitary, Construct Halberd b 2d8 damage 19 HP 4 armor Close Special Qualities: Amphibious, Amorphous, Resistant to Attacks Lurking in the blood pit under the Harpy killing floor, a ruthless guardian awaits. A minion of the current empress Dhkrot, this battle golem is embodied by a hivemind of six red-bellied piranhas. They lurk behind steel-plated armour that their engorged blood-body inhabits, each piloting a limb, torso, and head. Swifter than the average human, but locked into the range of the blood pool that contains it. Do not underestimate its jelly-like appearance, Gouge was created only for slaughter. Instinct: Eliminate intruders
- Slice and Stab with Halberd
- Drown in Blood
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Velociprey Group, Stealth, Scout Claws (d6 damage) 6 HP 1 armor Close The Velociprey is a small, agile creature covered in dark green scales and with glowing yellow eyes. Its mouth is full of sharp teeth, and its claws are dangerous. They are known for their speed and ability to ambush their prey. Instinct: Hunt in a group and attack forma ambush
- Jump over the prey
- Call for help
- Run away and reagroup
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Velocidrome Group, Stealthy, Organized Sharpness Claws d8 damage 9 HP 1 armor Close The Velocidrome is a reptilian beast larger and more powerful than the Velociprey. Its scaly skin features shades of green and yellow, and its sharp crest indicates its role as a leader. The Velocidrome is known for its cunning, commanding abilities, and tendency to dominate territories. Instinct: To hunt and dominate territories
- Leap over the prey with its claws and fangs
- Call velociprey pack
- Prepare an attack with the strength of the entre pack
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Abomination of Set Solitary, Terrifying Bites/claws (d10+2 damage) 12 HP 2 armor Close, Forceful, Reach Special Qualities: One ability of a snake, Inhuman biology These are hapless sacrifices to Set that were unsuccessful in their conversion into 'greater' beings. No two abominations are physically alike, as are all a hideous mix of human and snake traits, but they've universally gone mad with the trials they've been put through. Often used for labor or muscle by the cult of Set, the dark god whispers constantly into their minds, goading them into horrible acts for redemption in the dark god's eyes. Instinct: To redeem itself in the eyes of Set
- Kill for Set
- Use one strange ability of a snake
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Set cultist Group, Devious, Intelligent Dagger (d6 damage) 6 HP 0 armor Close These cultists of Set are normal folk who, in these desperate times, have fallen victim to the false promises of one of Set's Naga. Now they hide among the populace, slowly gathering resources (including other people) to sacrifice to their snake god. Instinct: To leap to their master's defense
- Sacrifice for Set
- Hide among among the people
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Cody The Chosen ONE Solitary, Divine, Devious Soul steal (d8+2 damage) 18 HP 1 armor Close, Ignores Armor, Near, Far Instinct: to fulfill his destiny
- Soul Steal
- It's attack steals your soul and HP
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