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Profane Rot Grub Group, Large, Divine Grab , Chew, and devour from existance (d8+2 damage) 12 HP 0 armor Special Qualities: Profane Even the gods can die and their corpse have predators and maggots like any others...well except for the divine energy that remains within. These horse sized maggots have mandibles able to tear into both flesh and soul. Those who are consumed by the Profane Rot Grubs are forever gone beyond even the reach of the gods. Instinct: Consume everything that lives
- Devour Life Limb and Soul
- Release Horrific Screech
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2 Principalmente Vacío Solitary, Large, Divine, Intelligent, Cautious, Construct, Amorphous Puñetazos y patadas de piedra pura. (b[2d10+2] damage 3 piercing) 29 HP 7 armor Near Special Qualities: Cuerpo destinado a matar. Una torre de piedra dos metros y medio, con cuatro brazos y un solo ojo en lo que parece ser su cabeza. Su ropa es una túnica desenroscada que cubre su tren inferior como una falda. Instinct: Perfeccionar su técnica.
- Maestro en el arte de pies y manos.
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Goblin Devourer Group, Small Giant bite (d8+2 damage 2 piercing) 10 HP 0 armor Close, Reach Special Qualities: Unhinged jaws, good for biting! "I shunna be suprize, gobbins eat erthin enway. But I ner sen nufn wit tis kine hunga. An Iz a goliath!" - Flex, Barbarian for Finnegan's Crew Instinct: To consume everything!
- Take a huge bite out of something
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Goblin Booyagh Group, Small, Magical, Intelligent Fireball (d8 damage) 6 HP 0 armor Close, Ignores Armor, Far "These gobbos know magic now???" - Jenner, Scout for Finnegan's Crew Instinct: To serve the tribe
- Unleash chaotic magic
- Polymorph something
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Chief Swizz Solitary, Stealthy, Magical, Intelligent, Hoarder Vicious Axe (d10+2 damage 2 piercing) 12 HP 1 armor Close, Reach "Chief Swizz, head of the Big Belly Tribe, has been a menace to the Shifting Marsh for decades! King Skyrender set up this entire community of Darkmoss simply to deal with the threat that these goblins pose to the rest of the kingdom. Because goblins consume everything. They raid and pillage and take and eat until nothing else in those lands can survive. And they just keep spreading like some damnable plague! That's why I'm here. I'm the King's Justice! I'm the cure for this disease..." Myrmora Fellhammer, King's Justice in Darkmoss Instinct: To consume.
- Bash their heads in!
- Spring a trap
- Belch up poison gas
- Puke up a new creature
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Simon, Leader of the Cult Solitary, Magical, Organized, Intelligent 20lb Catfish (d10+4 damage) 20 HP 4 armor Close, Forceful, Reach The Leader of the Cult of John. He is guarded by cultists while using the machine to spread the plague. When cornered, will summon a fish, that he uses as a club to defend himself. Instinct: End the world with a plague
- Increase the Plague
- Summon Giant Insects
- Call for reinforcements
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Igor Spelltusk Solitary, Stealthy, Magical (d10 damage) 16 HP 2 armor Close Instinct: Mover las piezas Otenokenses
- Controlar a Otenok
- absorb magic
- Redigir hechizos basicos
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Janissa Ploutru Solitary, Magical, Divine, Devious, Cautious Frascos explosivos (w[2d8+2] damage) 18 HP 7 armor Close, Reach, Ignores Armor, Near Instinct: Defender oteneok
- Pensar mas que actuar
- Venenos penetrantes