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Gruftschatten Solitary, Stealthy, Magical, Devious, Intelligent, Hoarder Schattenklinge (d10 damage) 16 HP 1 armor Close, Ignores Armor Eine vage an einen Menschen erinnernde Kreatur aus Schatten. Sie haust häufig in verwinkelten Gewölben mit Säulen, die Schatten für sie werfen. Jeder Gruftschatten kann die Schatten seiner Opfer an sich binden und zu neuen Dienern verwandeln Instinct: Schatten stehlen
- Hülle einen Raum in flackernde Schatten
- Hübsche von Schatten zu Schatten
- Schatten kontrollieren
- Lähme durch Angriffe auf den Schatten
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Adult Wretch Dragon Solitary, Large, Stealthy, Magical, Intelligent, Hoarder, Planar, Terrifying Bites and claws (d12+4 damage 3 piercing) 20 HP 2 armor Forceful, Reach, Near Special Qualities: Wings, Explosive necrotic sores Dragons are immutable fact, that cannot be denied. The planar spheres too, these exist and strange and weird horrors and otherworldly things dwell there. But few consider the same applies to dragons. Do not strange otherworldly vistas scarcely comprehensible by mortal minds not also have their own dragons? Why wouldn't they, if dragons are so powerful then the heavens and hells and... other places would have them too. Wretch Dragons come from the land of faerie, but not all the faeries are beautiful and enticing, some such as hags and other such wretched things seethed in hatred and malice and ugliness. Wretch Dragons too, engineered with all the finest curses and diseases that a fey mind can imagine, these creatures curse and befoul all that they touch. Luckily they tend to stick to their own realms which are already sick and horrific. Thank the gods. Instinct: To defile
- Warp space and souls with a roar of psychic power
- Curse your foes with every breath
- Wield curses with disquieting power
- Curse those that slay you to become you
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Man-Trap Horde, Stealthy Thorny Bite (d6+2 damage 1 piercing) 3 HP 0 armor Close, Near Special Qualities: Pollen cloud Growing together in large groups, the man-trap is a large bushy plant that has a single flower growing in its center. If its thorns taste the blood of a passing creature, the flower opens up and attempts to swallow its prey! The plant's grasping vines and ability to release a thick cloud of pollen make it more formidable than it may initially appear. Instinct: to consume blood
- Swallow a creature in one huge bite
- Use vines to trip or ensnare prey
- Release a thick cloud of pollen
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Giant Mantis Solitary, Large, Terrifying Grasping Forearms (d10+4 damage) 16 HP 3 armor Forceful, Reach, Near Special Qualities: Wings, Terrifying The giant mantis is a transmutation of its smaller cousins. Stalking the Forest of Regret, the mantis wants to devour anything it can grab in its grasping forearms! Instinct: to devour
- Restrain prey with its forearms, ready to devour!
- Bite into restrained prey
- Fly behind you
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Yent Remellion Solitary Hooves (d6 damage) 12 HP 0 armor Close Yent is a centaur diplomat from Ysgard. Driven mad by the ripple effect, he seeks to end the life of Seliadon, a Harmonium elf. He will pass out before he dies. Instinct: To kill his debate opponent
- Gallop freely
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Cranium Rat Horde, Tiny, Magical, Intelligent Tiny teeth (d6-2 damage) 3 HP 0 armor Hand Special Qualities: Psionic hivemind Rats modified by Mindflayers to gain psionic powers. In a swarm, their collective intelligence grows until they are able to cast spells. Instinct: To find scraps of food
- Grow intelligent in a swarm
- Cast a wizard spell
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Executioner's Raven Horde Flesh-tearing beak (d4 damage) 3 HP 0 armor Close Enormous ravens usually known to feast on the dead in Petitioner's Square. Today they are hungry for the flesh of the living. Instinct: Feast on the dead
- Blind with attacks to the eyes
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Aoskian Hound Group, Small Teeth (d6 damage) 6 HP 0 armor Close Special Qualities: Paralysing bark A two-headed mutt used by the Mercykillers of Sigil as guard dogs. Instinct: To run rampant
- Paralyse with a bark
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Sashell (Tiger Form) Solitary Claws (d8+4 damage 1 piercing) 12 HP 0 armor Close, Forceful Sashell has been transformed into a tiger. Instinct: To cause havok
- Pounce with claws and teeth