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Stoya Solitário, Mágico, Inteligente, Planar, Terrível Toque da Decomposição (d10 damage) 16 HP 2 armor Corpo a corpo, Ignora armadura Special Qualities: Insubstancial Os gritos fantasmagóricos do ex-líder cultista, Stoya, ecoam vindos de um pentagra ma no piso do salão. Qualquer perturbação no pentagrama libertará Stoya. Uma armadura mística o protege. Instinct: Destruir, ativar o ídolo.
- Fazer o ambiente se mover como se estivesse vivo.
- Traz os mortos de volta à vida.
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exterminador de luchadores Solitary, Huge, Magical, Intelligent, Planar, Terrifying, Amorphous Espada vorpal (b[2d12+7] damage 1 piercing) 27 HP 7 armor Reach, Forceful, Ignores Armor, Far Special Qualities: horripilante esse monstro odeia luta livre e vai matar todos que o praticam ou gostam de luta livre ate que esse esporte seja completamente expurgado da realidade. Instinct: destruir luta livre
- matar que gosta de luta livre
- cosmico
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walking luggage Solitary, Magical, Hoarder, Construct, Amorphous tackle (d10+4 damage) 15 HP 5 armor Close, Forceful Special Qualities: many fast feet, defend and follow owner A large chest made of Sapient Pearwood. It can produce hundreds of little legs protruding from its underside and can move very fast if the need arises. Half suitcase, half homicidal maniac. Its function is to act as both a luggage carrier and bodyguard for its owner, against whom no threatening motion should be made. The Luggage is fiercely defensive of its owner, and is generally homicidal in nature, killing or eating several people and monsters and destroying various ships, walls, doors, and other obstacles. Its mouth, the feature often remarked upon by those it is about to consume, contains lots of big square teeth, white as sycamore, and a pulsating tongue, red as mahogany. [ https://discworld.fandom.com/wiki/The_Luggage ] Instinct: find it's owner
- store away
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Cazador de la Muerte Solitario, Mágico, Sigiloso, Divino, Taimado Flechas de sombra/Daga de sombra (1d8+2 damage) 20 HP 4 armor Cerca, Medio Alcance Special Qualities: Lleva la marca de la Muerte y puede aparecer en cualquier momento Escapar de la Muerte como un No-Muerto no es barato. A partir del día de su resurrección y hasta que vuelva a los dominios de La Muerte, el resucitado podrá ser reclamado en el Inframundo. En ese momento las sombras a su alrededor se espesarán y desaparecerá en la oscuridad. Inmediatamente aparecerá en otro lugar del mundo transformado en El Cazador de la Muerte, una copia oscura del fallecido que sirve al sólido propósito de devolver a la Muerte lo que es suyo. *Reglas especiales* El Cazador está entrenado para imitar y lidiar con todas las habilidades del resucitado. La captura debe realizarse antes del siguiente amanecer, caso contrario el Cazador desaparece y reaparece la siguiente sesión. Si un No-Muerto es reducido a 0PG por el Cazador, no puede activar Aún Hay Más, Yo de Nuevo, Último Aliento o cualquier otro movimiento para evitar su muerte definitiva. Instinct: Obedecer a la Muerte
- Reaparecer detrás de su objetivo
- Aparecer en cualquier sombra
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Priest of Vépéhaine, god of secrets Group, Stealthy, Magical, Devious, Organized, Intelligent Conceiled weapon (w[2d4] damage) 6 HP 0 armor Close, Far Vépéhaine, god of secrets doesn't share. Knowledge is yours to find, and to keep to yourself, Instinct: To destroy centers of knowledge
- Keep secrets
- He knows your secrets
- Have access to secret spells
- Maybe you are already dead
- Call for the church help
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Benjamin the Alchemist Solitary, Stealthy, Magical, Intelligent Acid Orb (w[2d8] damage 1 piercing) 12 HP 0 armor Close, Near Once was the dean of the university. He want to retake what was his. Instinct: To take power
- Scheme with outworldly being
- Act as a victim
- Have a potion for everything
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Shadow Paladin Solitary, Magical, Stealthy, Devious, Intelligent, Cautious, Planar, Terrifying Shadow lance (d8+2 damage) 20 HP 5 armor Close, Reach Special Qualities: make you regrets to harm him He died with desire for revenge. Now he came back from the realm of shadow Instinct: To spead chaos
- Prepare is vengeance
- Appear afraid
- Use ally
- Inflict mental pain
- Call shadow
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Spectre of the sands Horde, Stealthy, Devious, Organized, Hoarder, Amorphous attacks that damage souls draining health and stat points (d4 damage) 20 HP 2 armor Close, Ignores Armor once tribal warriors, today they are ghosts condemned to wander the deserts in order to defend the places that were sacred to their deities. They gather in small and large armies, but often let their champions fight for liturgical and celebratory purposes, since most of them are engaged in eternal internal wars between rival tribes. Instinct: defend sacred places
- condemned to wander the deserts for eternity
- mesmerizing
- deals damage as usual but can sometimes cause defections and debuffs to the player's stats such as wisdom or intelligence