Burne's Badgers Group, Organized, Intelligent, Cautious
spear, sword, crossbow (b[2d8] damage 1 piercing) 6 HP 2 armor
Close, Reach, Near

These mercenaries were all brigands for a time, but decided that there was better pay and less risk serving Burne and Rufus, who took them prisoner and then spared them. Loyalty is good and morale is high. They have had some action against other marauders, receive top money, and spend an ample amount of off duty time drinking and carousing at the inn. Instinct: to get paid

  • to guard, defend, or kill for coin
  • to call for reinforcements
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Exterminator X