Prison Post Guard Group, Intelligent
Adamentine Sniper (b[2d8] damage 1 piercing) 6 HP 2 armor
Close, Far

These are stage at the different tower post of the ground zero prison, they open fire when hostility is required to incapacitate inmates. Their shots hit their mark and are deathly at best. These enemies should not be taken lightly, however under Instinct: Keep stability at the prison at all cost

  • It Snipes at enemies form far away

Created by: Cabrejos15