The Black Knight Solitary, Stealthy
Enormous sword (swung or thrown) (b[2d10+4] damage 1 piercing) 20 HP 2 armor
Close, Forceful, Reach, Near

The Black Knight is the best guard you can hire. He can kill almost anyone in a fight, and he's been known to insist that even the most grievous injuries are mere "flesh wounds." Instinct: Prevent any from passing

  • Fight relentlessly
  • Bite your legs off

Created by: First Son of Light