Spellsword Group, Magical, Intelligent
Falchion (b[2d8+2] damage 1 piercing) 6 HP 2 armor
Close, Forceful, Ignores Armor

Spellswords enchant themselves before fighting on the front line. Instinct: To battle

  • Disarm, uses elemental magic to disarm the opponent
  • Enchants self with elemental power, adding d6 to offense and defense of element
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: Rose Chevalier