Dragonborn Ganger Boss Solitary, Magical, Stealthy, Divine, Devious, Intelligent
Ray of acid (b[2d10+4] damage 2 piercing) 18 HP 6 armor
Close, Forceful, Ignores Armor, Far

A local cell leader of the Black Dragon gang, and suitably empowered to match. With alchemical concoctions and dark magic to empower them, these bosses are nothing to sneeze at by themselves. Leading an actual gang squad, they're formidable opponents indeed. Instinct: Coordinate violence

  • Lead the rabble-rousers
  • Invisibility cloaks its movements
  • The magic of shadow and alchemy empower its servants
  • Acid that burns more than flesh and steel

Created by: Fhtagn-Daas