Hellknight | Solitary, Intelligent, Planar | |
Zweihander (b[2d10+4] damage) | 16 HP | 3 armor |
Close, Forceful, Reach | ||
Special Qualities: Can detect magic |
Graveknights who desire to live again occasionally entreat Hell for help. By injecting the armour that the grave knight is bound to with demonic protoplasm, the graveknight is given a powerful body, allowing it to somewhat live again. One weakness of this method, however, is that the hellknight has to reform in Hell if killed, which makes it harder for them to come back into play quickly. Instinct: To champion hell
Created by: ArachCobra