Goblin Shaman Solitary, Small, Magical, Devious, Organized, Intelligent, Hoarder, Terrifying
orb of pain (w[2d8+2] damage) 16 HP 3 armor
Close, Reach, Ignores Armor, Near, Far
Special Qualities: vile bile, corpse-skinned

A lordly, ambitious goblin necromancer. He's toughened his skin and extended his life, and he wears armor of enchanted bones. Instinct: to gain and keep dominion

  • cast a spell of poison, darkness, or the grave
  • lay a hex or curse
  • call up dark spirits
  • hide behind guards and minions

Created by: Alex Davis