Gunner Sharpshooter Group, Intelligent
Rifle (b[2d8] damage 2 piercing) 6 HP 2 armor
Close, Near, Far

Better trained than their peers, the sharpshooters become adept at spotting weaknesses in their enemies armour to exploit. Their training makes them equally dangerous at all distances, as a 7-9 on a ranged attack allows them to deal their damage just as if they had been engaged in melee. Instinct: To engage from a distance

  • Return fire
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.

Created by: ArachCobra