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Flumph Solitary, Tiny, Intelligent, Cautious, Planar Spikes (w[2d8-2] damage) 12 HP 4 armor Hand, Reach Special Qualities: Levitation It was a farting jellyfish and... it was flying? Uh huh. Okay buddy, why don't you come along with me. I've got a nice cell down the the station where you can dry out. Instinct: to loiter harmlessly
- Spray enemies with disgusting liquid
- Inject irritating acid with its spikes
- Produce unpleasant gaseous noises
- Observe and make snarky comments
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House Hunter Solitary, Huge, Stealthy, Amorphous Crushing stones (d10+3 damage 1 piercing) 23 HP 4 armor Reach, Near Special Qualities: Appear to be ordinary stone A derelict stone edifice, surrounded by weathered bones. Dormant, empty, inviting. Deep within a locked door blocks exploration, concealing the stomach, all red flesh and burning acid. If damaged the doors and walls bleed and it awakens with a vast shudder; suddenly all smashing stones, champing doorways, toothy drooling maws. Instinct: to devour
- Slam with a stony pseudopod
- Grow a toothy mouth
- Throw victims off balance