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Marble Golem Solitary, Large, Magical, Devious, Construct, Slow Fists of Stone or lightning bolts (d10+2 damage 3 piercing) 30 HP 6 armor Forceful, Ignores Armor Special Qualities: Can't be damaged by weak attacks. [ALBION TOWER] The thuds of boots rocking over the white marble floor of the endless tower of Albion, rushing through the endlessly shifting rooms, sound hasty. As hasty as someone running from demise should sound. The cracking of marble on marble sounds heavily through the halls. The intruder running for his life from the monstrosity that is the marble golem. The golem doesn't tire and is near invulnerable. With the marble prison inside his chest he will capture intruders of the marble tower and punish those that came for their own benefit. The runes inscribed on his pale body glow with power and safeguard him from most harm. Instinct: to punish intruders
- Smash through defenses
- Imprison someone inside
- Cast spells from magical runes.
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Living Weapon: Sword Group, Small, Construct hack & slash with itself (b[2d8+2] damage) 10 HP 3 armor Close Special Qualities: summoned by a mage "You are too close now, wizard! I will get and then kill you!" - "If you think I would make it that easy for you, you should start to use your head you imbecil." A few moments later the room was filled with hundreds of flying weapons. Fighting inside an armory wasn't something that the fighter thought could be exploitable by wizards. Instinct: to serve it's master
- To move and attack
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Jeff Blazos Solitary, Magical, Stealthy, Devious Sending out Trucks of useless stuff for you to accept (d8 damage) 12 HP 4 armor Close, Ignores Armor He is about the size of a human. His shiny head glistens in the sun and blinds his foes. Instinct: Money
- Take all your loot
- Makes you buy useless stuff
- All the money it acquired can buy some incredible stuff. Like rockets.