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water general Solitary, Magical, Stealthy, Intelligent summon elemental and buff (d10+2 damage) 12 HP 6 armor Close, Reach, Near, Far Special Qualities: Instinct: disrupt water supply
- chaos
- water spells and summoning
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Resistance Officer Solitary, Intelligent, Cautious (b[2d10+4] damage 2 piercing) 16 HP 6 armor Close, Forceful Instinct: secure new weapons
- officer
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terror from the deep Solitary, Huge, Magical, Divine, Planar, Terrifying (b[2d12+9] damage 1 piercing) 20 HP 4 armor Reach, Forceful, Near Special Qualities: , Instinct:
- tentacle melee mind control
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Akul'Tarash Solitary, Huge, Magical, Divine, Intelligent, Hoarder, Planar, Terrifying Punch/ spell (b[2d12+9] damage 1 piercing) 24 HP 4 armor Reach, Forceful, Ignores Armor, Far Special Qualities: Instinct: to protect its trasure and to destroy anyone who tries to claim it
- Heavy melee hits, with dark magic spells
- Darkness blast - surrounds the room in darkness
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Animated Armour Group, Devious, Cautious, Construct Sword and shield (b[2d6+2] damage 1 piercing) 14 HP 6 armor Close Special Qualities: Living armour, no flesh body inside it. Suit of armour, animated. No body inside Instinct: to guard its master
- looks like a suit of armour, actually animated to fight.
- No flesh, just armour
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Old Ballaturin Solitary, Magical, Divine, Intelligent Strike, spin strike (b[2d12+6] damage 3 piercing) 25 HP 6 armor Close, Forceful, Reach, Ignores Armor, Near Special Qualities: Strength of 5 bulls, speed of two horses Old Ballaturin, an ancient dwarf legend. A mighty warrior who is said to have the strength of 5 bulls and is as fast as two horses once conquered an elvish country on his lonesome, he carries a battleaxe in each hand, his strike is said to shatter boulders. After his conquest, he went to seek the secrets of immortality. Instinct: Seeks immortal life, now he has gained it, wants to conquer the world
- Battleaxe attack, can spin around in an AoE move.
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Magic scarf Solitary, Huge, Magical, Divine, Planar (d10+5 damage) 26 HP 4 armor Reach, Forceful Special Qualities: Fast, Instinct: Defend the treasure it guards by making unwilling guards by possession
- does damage by firing spells and strangles, once its around the neck, it leaves a smaller magic scarf around the neck, the wearer is now possessed.