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Bone Breaker Group, Large, Divine, Intelligent Mace (d8+4 damage) 16 HP 1 armor Forceful, Near Instinct: To crush
- Break bones
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Mortisimon Solitary, Divine, Organized, Intelligent, Hoarder, Terrifying Claws or bite (b[2d10+4] damage 2 piercing) 14 HP 3 armor Close, Forceful Special Qualities: Wings, Bat mutation Later Instinct: Feed on humanoids
- Read thoughts
- Scream for dreadwings
- Offer a terrible bargain
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Dreadwings Group, Organized, Intelligent, Hoarder, Terrifying Throwing daggers (d8 damage 1 piercing) 6 HP 1 armor Close, Reach, Far Special Qualities: Bat like features, Bat mutations Later Instinct: To murder
- Move unseen in tree tops
- Scream for help
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Purificerer Group, Organized, Intelligent, Cautious Any melee weapon (b[2d6] damage) 6 HP 1 armor Close Later Instinct: Hunt the cursed
- Perform a desperate attack
- Get support from a 2nd group
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Brute shugosa Group, Large, Intelligent 2.5 meter great hammer (b[2d8+4] damage) 14 HP 0 armor Forceful Later Instinct: To guard
- Smashes trespassers
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Chain Shugosa Group, Intelligent Chain claw (b[2d8+2] damage 1 piercing) 6 HP 3 armor Close, Reach, Near Later Instinct: To guard
- Guards the resting