-
Sand golem Group, Construct, Amorphous Sand fists (d8+2 damage) 17 HP 1 armor Close, Forceful, Near Special Qualities: Reform within the sandstorm Just when you think you're out of the sandstorm, the sand golems emerge to block your path. No blood, no brains, just sand. All they know is punch, aimlessly wander, eat hot sand, and regenerate limb. Instinct: To impede
- Slam
-
Typhon Solitary, Huge, Magical, Divine, Organized, Intelligent, Planar, Terrifying One hundred snake heads with flaming fangs (b[2d12+9] damage 4 piercing) 26 HP 6 armor Reach, Forceful, Ignores Armor, Near, Far Special Qualities: Spits poison and fire from every orifice Typhon is a creature of pure power, resembling neither humans nor gods. His hundred snake heads breath poisonous fire, and his humanoid head burns with such anger that you cannot even look him in the eyes. His dragon-like wings allow him to move with remarkable speed for a being so large. With his partner Echidna, the immortal snake-woman, he is the father of many monstrous children, including multi-headed hellhounds Orthrus and Cerberus, the fearsome serpent Hydra, and the fire-breathing Chimera. Instinct: To seize power
- To tear limb from limb
- Breathe poisonous fire
- Summon Echidna
- Sense bonds and allegiances
-
Echidna Solitary, Huge, Divine, Organized, Planar, Terrifying Poisonous fangs (d12+7 damage 4 piercing) 26 HP 4 armor Reach, Far Special Qualities: Scales oozing like half-healed pustules Echidna is an immortal creature, half-woman and half-snake. Living deep within the caves, she prefers a life of isolation. Take care not to intrude on her space - she won't hesitate to kill to preserve her peace and quiet. With her partner Typhon, the hundred-headed serpentine horror, she is the mother of many monstrous children, including multi-headed hellhounds Orthrus and Cerberus, the fearsome serpent Hydra, and the fire-breathing Chimera. She lives only to protect her children. It's probably best not to get on her bad side. Instinct: To protect her family
- Rip flesh from the bone
- Summon her monstrous children
- Sprout snake heads from wounds, healing completely
-
Calydonian Boar Solitary, Large, Divine, Magical, Intelligent, Construct Tusks (b[2d10+6] damage 4 piercing) 20 HP 1 armor Forceful, Ignores Armor, Near Special Qualities: Summon the strength of Artemis Born from the goddess Artemis's rage, the Calydonian Boar lives only to kill. Its strength is unmatched and its power is legendary. Many great heroes have died in its path. Instinct: To kill
- Spear with its deadly tusks
- Exhales searing lightning
-
Cerastes Solitary, Huge, Stealthy Fangs (b[2d12+3] damage 2 piercing) 20 HP 4 armor Reach, Far This vicious horned serpent hides in the sand, waiting to feed on anything that moves. From a distance, it can be hard to discern from any other serpent. If you can see its horns up close, it's already too late. Instinct: To feed
- Bite with its poisonous fangs
- Disappear into the sand