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Most Recent Creation
Broken Ones Group, Terrifying club like hands (d8 damage) 10 HP 0 armor Close, Reach Special Qualities: broken limbs and wounded flesh, Undead These are not your standard zombies. No, they are something far more wicked about them...an intelligence that most undead lack, A drive to make you like them. They are a wretched thing to observe! All Broken and bloody, as if tortured for days on end...their sight alone is enough to drive one into a fit of fear. Luckily for us still alive, they only seem to haunt old ruins and the like...but if someone could harness their anger, only the gods could save us. Instinct: Break the living
- Flail away with tattered limbs
- Terrify the living
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Most Recent Up-vote
Bog Giant Group, Huge, Hoarder Various makeshift weapons, hands, feet and teeth (d8+3 damage) 10 HP 1 armor Reach, Near " As big as a tree, and dumb as an ox...but don't let that fool you. They can hold their breath for a long time, and are more then willing to sit under the brackish water, in the muck and slime, just waiting for a tasty treat to wander by. And they are strong as Hell! I've seen one snap a gators neck like a twig...imagine what it would do to you! And even if you manage to get away from one, there's always a few more nearby...waiting to cave your head in with a club, or drown you like an ant." Pither Moore-Swamp Ranger Instinct: Hide under water, hunt and gather, protect territory
- bash with club, squash in hands, drown the puny human