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Parasitic Horror Host Group, Stealthy, Divine, Devious, Planar, Terrifying Lashing out with razored tentacles (d6+4 damage 1 piercing) 8 HP 0 armor Close, Reach, Far Special Qualities: Its horrifying visage can stun the weak willed. Existing on a dark and foreboding plane, these parasitic horrors can't exist in the material plane without a mortal host. It's not known who the first host was or how they was infected, but it gave these horrors a glimpse into our world and allows them to propagate and devour. All that is seen of these creatures is their gnashing maw which fills their hosts chest, and their razor sharp tentacles, which they use to restrain their prey and carve strange symbols into their flesh. Once complete, the victim dies and their body becomes a host for a new parasitic horror which bursts through their torso. Instinct: To infect victims
- Carve a portal into a victim to host one of its entities.
- Surprises foes by mimicking a sick humanoid.
- Grapple a potential new host.
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Bullywug Strider Solitary, Huge, Divine, Construct, Amorphous Ballista (b[2d10+7] damage 1 piercing) 23 HP 5 armor Reach, Forceful, Far Special Qualities: Haphazard construction Perched atop two spindly mechanical legs, this pile of scrap totters around the battlefield dealing destruction to friend and foe alike. The size of a large elephant and in the shape of a giant frog, the Strider safely houses up to 5 Bullywugs and is constructed of steel, wood and anything else these folk were able to scavenge. Powered by a mixture of other worldly and mechanical means, the Strider sports a couple of ballista on the top, 2 mechanical pincers on the bottom and a hatch at the back for access. Instinct: To destroy
- Create wanton mayhem and destruction.
- Winch loaded ballistas (though who knows what they will hit?)
- Nasty pincers, perfect for grabbing and ripping (but not always when intended)
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Orc One-Eye Solitary, Magical, Intelligent Sacred dagger (d10 damage) 12 HP 0 armor Close, Ignores Armor, Far This one eyed orc cleric is always accompanied by a naked and chained disciple. When they spot a suitable target to pain I prefer to please their god, they offer up a loud prayer and name their target by description. When they stab or slice their disciple, the damage inflict on them is akin to religious bliss, though it does them real damage. Any injury incurred by the disciple is immediately mirrored on the target. Rather than removing hit points, this damage leads to a debility or fictional injuries. Instinct: Inflict pain and suffering to appease it's god.
- Announces it's target.
- Harms its disciple to inflict pain on others.
- Seeks to inflict as much pain as possible.
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Cephelephant Small groups, Large, Intelligent, Organised Tusks (2d8 damage 2 piercing) 16 HP 1 armor Reach A hybrid of the common elephant and large octopus, the Cephelephant is an omnivore that hunts and isolates prey for their herd. With the head and tentacles of an octopus and the tusks and body of an elephant, the Cephelephant is awkward but deadly on both land and in water. Instinct: To provide for the herd.
- Squirt ink to blind.
- Grapple and squeeze.
- Gore with tusks.