-
Frost Dwarf Group, Intelligent, Cautious Flail (b[2d8] damage) 10 HP 3 armor Close Frost dwarves, when found outside their cities, are usually organized into small expedition groups. These expeditions look for artifacts, supplies and places to settle and expand their clan's hold on the snowy, frozen land or underground. Their usual weapon of choice is the flail, and such expeditions are usually clad in climate-appropriate scale or chain mail, with big shields covering their flanks. Instinct: to settle in frozen environments
- Endure adversity
-
Kobold Frostcaster Horde, Small, Stealthy, Magical, Organized, Intelligent Frost blast (d6 damage) 3 HP 1 armor Close, Far The Frostcaster Kobold shaman usually leads the tribe, horde or group. It has innate magic abilities, probably from having stronger blood ties to actual dragons. It conducts rituals in the name of the tribe and is the most devout servant of whatever master they have. It uses its cold and frost magical abilities to keep melee attackers at bay, freezing the ground and making it slippery. Instinct: to please its master
- Lead other kobolds
- Lay a trap
- Freeze the environment
- Call the band