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Priest of Vépéhaine, god of secrets Group, Stealthy, Magical, Devious, Organized, Intelligent Conceiled weapon (w[2d4] damage) 6 HP 0 armor Close, Far Vépéhaine, god of secrets doesn't share. Knowledge is yours to find, and to keep to yourself, Instinct: To destroy centers of knowledge
- Keep secrets
- He knows your secrets
- Have access to secret spells
- Maybe you are already dead
- Call for the church help
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Benjamin the Alchemist Solitary, Stealthy, Magical, Intelligent Acid Orb (w[2d8] damage 1 piercing) 12 HP 0 armor Close, Near Once was the dean of the university. He want to retake what was his. Instinct: To take power
- Scheme with outworldly being
- Act as a victim
- Have a potion for everything
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Shadow Paladin Solitary, Magical, Stealthy, Devious, Intelligent, Cautious, Planar, Terrifying Shadow lance (d8+2 damage) 20 HP 5 armor Close, Reach Special Qualities: make you regrets to harm him He died with desire for revenge. Now he came back from the realm of shadow Instinct: To spead chaos
- Prepare is vengeance
- Appear afraid
- Use ally
- Inflict mental pain
- Call shadow
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Deep druid Group, Magical, Intelligent Rock spike (d6+3 damage 2 piercing) 10 HP 0 armor Near, Far Special Qualities: See without light These druids from below are knowed for using Bulette as a first strike. They will kill those who are unrespectful for metal. Instinct: To destroy those earth defilers
- Make metal return to earth
- Call a earth elemental of a creature from below
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Shadow Mage Goblin Solitary, Small, Magical, Divine, Intelligent, Planar Necrotic hand (d6+4 damage) 16 HP 4 armor Close, Ignores Armor His desire for vengeance brought him back from the land of shadow. Instinct: Call for vengeance
- Tap into shadow magic
- Use Dead magic ray
- Desire of vengeance regenate him
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Puma/Cougar/Mountain Lion Solitary Claws (b[2d10+2] damage) 12 HP 0 armor Close, Forceful Instinct: To sneak and hunt
- Run fast on short distance
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Demon lord Solitary, Large, Divine, Magical, Intelligent, Hoarder, Planar, Terrifying Fire from hell (b[2d12+6] damage) 24 HP 2 armor Forceful, Ignores Armor, Near Special Qualities: Visions from hell Instinct: To rule
- Send minions
- Corrupt elements
- Talk about his projects
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Bard's bodyguard Solitary, Intelligent, Cautious Hammer and shield (b[2d10+4] damage) 16 HP 5 armor Close, Reach, Forceful A bard's group on a tour have fans. Some fans are insistents. Thus a bodyguard. Instinct: To protect
- Knock out danger
- Save his client
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Possessed kids Horde, Small, Stealthy, Devious, Organized, Intelligent Mock sword (d4 damage) 3 HP 0 armor Close Those kids are stuff for nightmare. Not because they look anormal, because they look normal. Instinct: To protect the corrupter
- Swarm
- To mislead
- Be a moral problem
- Telepathy with other kids