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Children of Hwaki'kiah Horde, Small, Organized, Intelligent, Hoarder
Dirk (d4 damage 1 piercing) 3 HP 0 armor
Close
Special Qualities: Wings

The Children of Hwaki'kiah appear to be a mash-up of human and seagull traits. They have heads like gulls but a roughly humanoid shape with long feathered arms that they tend to hide under loose cloaks. Their arms still function as wings for gliding or slowing a fall. They never wear shoes but their webbed, yellow feet are coarse and tough. They are almost as tall as humans but hunch in a way that makes them seem much smaller. The Children have a very flexible sense of group loyalty. They are always on the look-out for small, valuable goods and will produce nasty rust-covered dirks to get the owner to relinquish them. If they are not immediately successful, they'll call a larger group. These flocks will materialize rapidly and grow to fifteen or more assailants. Once the object is obtained, they will often forget the victim entirely and start fighting over who gets it. Instinct: Fight over trifles

  • Block all avenues of escape
  • Draw attention from more of the children
Void Demon Horde, Magical, Divine, Intelligent, Planar, Terrifying
Rending claws (d6+6 damage 2 piercing) 13 HP 4 armor
Close, Forceful
Special Qualities: Soulless

"The first symptoms are blackened veins, spreading across the body - then black crystalline growths form as a deep fever sets in. By the third day the victims are almost certainly mad, screaming about 'the voices'. If left untended they all hunch together into the fetal position as the growths form over them entirely forming a chrysalis of sorts, then those wicked creatures erupt from what remains of the poor victims. Sharp of claw, lacking heads but instead possessing a black flame atop which sits a golden eye, black shiny hides and the strength to tear a man limb-from-limb and the speed to snuff a life without needing to stop. If this truly spreads then we are all doomed." Instinct: To Serve the Void

  • Infect and Corrupt
  • Wield void magic
  • Issue forth a black miasma
Great White Selachii Solitary, Large
Shark Jaws (b[2d10+2] damage) 16 HP 1 armor
Special Qualities: Deep Lungs

Great White Selachii are immense beast men who share their ancestory with Sharks. Comparable in intelligence to Ogres, Selachii are hunch-backed monsters with jaws big enough to snap an unwary sailor in half and sharp skin-scales that make every strike feel like a collision with a bed of nails. Once a Selachii gets the taste of blood in its mouth, it is liable to lose control of itself and fall into a berserk hunger. Instinct: To Consume Flesh

  • Drag beneath the Waves
  • Acheive Blood Frenzy
  • Attract Remoran Servants
  • Skin like Knives
Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.