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Giant Possum Group, Small, Hoarder bite (d8 damage) 6 HP 1 armor Close Special Qualities: prehensile tail Instinct: defend its nest
- leap onto someone and latch on
- spread disease
- tear apart leather armor or backpack
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Sir Augswein Solitary, Intelligent, Cautious sword (b[2d10+2] damage) 20 HP 4 armor Close, Forceful Special Qualities: undead Instinct: to raise his Lord as a lich
- crush something with his fist
- strike with the flat of his blade
- take a captive for a dark sacrifice
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Corpse Viper Group, Large, Divine, Terrifying bite (b[2d8+2] damage 2 piercing) 12 HP 2 armor Special Qualities: undead amalgam of humanoid and serpent Instinct: to guard the brood
- infect with necrotic poison
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Skullsocket Solitary, Magical, Intelligent, Construct, Terrifying iron rod (d10+2 damage 1 piercing) 20 HP 4 armor Close, Forceful, Reach, Near Special Qualities: does not feel pain, base of skull smashed open with no brain The Skullsocket is an undead horror which is produced by a skilled necromancer or occultist. A recently deceased corpse is used as a vessel. The operator removes the brain and completes the blasphemous ritual. With eyes rolled back in their head and their hands embedded in the brain, the operator can control the corpse and sense through its senses. The undead is typically used to murder a particular target without fear of the operator's identity being revealed. Instinct: to seek out and snuff out its target
- Grab in an iron grasp
- Break through a wall
- Push someone backwards with force
- Crush a bone
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Tunnel Lurcher Solitary, Huge, Devious massive maw with dozens of dagger sized teeth (d8+7 damage 2 piercing) 24 HP 1 armor Reach, Forceful, Near These massive underground worms consume rock and earth, and excrete gems and metal ingots. This quirk makes them prized resources for humanoid mining races like kobolds, who have developed specialized methods to break and train them. Instinct: to consume rock
- swallow them whole
- topples foe with a tail swipe
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Kraken Priest Solitary, Divine, Magical, Intelligent trident (d12+4 damage 1 piercing) 18 HP 3 armor Close, Reach, Near Special Qualities: amphibious Instinct: to seize control from the surface dwellers
- speak in a booming infernal voice that causes fear
- a spell of booming thunder