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Sobbing Cherubs Group, Stealthy, Magical, Devious, Intelligent, Planar Slam (d10+2 damage) 10 HP 5 armor Close, Forceful The Sobbing Cherubs are an ancient alien race that appear as statues. Their usual mode of feeding is to send their victims back in time, which creates time energy to feed on. When they are not being observed by another being, they can move very quickly and silently, but when they are being observed, they become "quantum-locked", occupying a single position in space and becoming stone. In this state, they are frozen and difficult to destroy. They cannot suppress this reaction. If two Sobbing Cherubs were to look at each other at the same time, they would be trapped in stone form until an outside force moves them apart. To prevent this, they often cover their eyes while moving - this makes them look as though they are sobbing. Instinct: Feed on Time
- Send victims back in time
- Hide in plain sight
- Steal victim's voice
- Attack with great speed
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Jabberwock Solitary, Large Rend (b[2d10+2] damage 1 piercing) 16 HP 2 armor Jabberwocks whiffle through the tulgey wood and burble through dreamscapes and other places of power, looking to rend with its powerful jaws and claws. Instinct: To wiffle and burble
- Bites with jaws, catches with claws
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The Haunter of the Dark Solitary, Large, Stealthy, Intelligent, Planar, Terrifying Gaze of the Abyss (d12 damage) 16 HP 1 armor Ignores Armor, Near Special Qualities: Banished by light Summoned from the black gulfs of chaos, The Haunter of the Dark can reveal other worlds, other realities, and the secrets of arcane and paradoxical knowledge...for a price. "I see it-- coming here-- hell-wind-- titan-blur-- black wings-- Yog-Sothoth save me-- the three-lobed burning eye..." Instinct: To drive insane
- Impart unspeakable knowledge
- Move through shadow
- Serve the Great Old Ones
- Demand sacrifice