Crocostrat Solitary, Large Scream in mad hunger (d10+2 damage 1 piercing) 20 HP 2 armor Special Qualities: an entangling tail
A chimera of crocodile, ostrich, and we'rerat. The creature run's fast on its ostrich legs, the jaws of a crocodile jut out from its chest ready to bite and swallow it's small prey whole. But perhaps most worrisome is the all to human face that sits atop this creature giving it a cunning not found in other chimeras. It van shift to a rat like visage adding more teeth and an extremely dexterous tail to the beast. It's mad wail can pulverize stone around it. Instinct: Devour fresh meat
- Croc bite and hold on tight
- Entangle with a dexterous tail
- Lure prey to it with calls for help
Hapless Minion Horde, Tiny, Organized Sharp Teeth (d4-2 damage) 3 HP 0 armor Hand
Minions are a staple of every would be evil sorceror, a simple spell summons them to your side. However, they never leave. A ball of fluff and teeth with no ability to do anything but eat. Dangerous in large numbers but alone nearly harmless. Instinct: Follow Orders Blindly
- Attack En Mass
- Spawn Minions
Sentersaw Group, Large Razor Horns (d8+2 damage) 14 HP 1 armor
A Pack of slithering Sentersaws can devour a SpongeOak tree in a day. They defend their territory with vicious razor horns, their cloven hoofs, and their constricting bodies. Half snake, half primordial herd animal the Sentersaws rampage through their territory each new moon knocking down dying trees to devour. Instinct: Defend its domain
- Razor Saw Slash
- Constrict movement
- Grind them into the ground
- Knock over Trees to defend territory
The Death Bringer Solitary, Large, Magical, Cautious, Construct, Terrifying, Amorphous Demonic Scythe (b[2d10+4] damage) 23 HP 6 armor Forceful, Near Special Qualities: Magically Protected, Aura of Fear
A Death Bringer is the embodiment of Undeath created from the body of a failed knight with a specific purpose, to lay waste to a single target. Its stone coffin shield, ancient armor, and magical protection make it all but invulnerable to mortal weapons. Its demonic infused scythe cleaves through flesh like barley. It never stops. It never rests. and it will find and kill its target. Instinct: Bring Death to its target
- Track a target relentlessly
- Call upon the dead for for aid
- Lay waste to those around it.
- Cut them down like barley
Mineral Drake Solitary, Large Mineral Hardened Bite (d10+2 damage) 20 HP 2 armor
Mineral drakes, ah yes, a subspecies of the common drake mage-bred to hunger for a single mineral. These creatures are a blight upon the land particularly the Calcium drakes. Driven by starvation they almost always find graveyards and dig up the dead. Getting between a Mineral drake and its meal of choice is bad idea. Their jaws and indeed their whole bodies absorb their mineral of choice making its bite particularly deadly. Instinct: To devour a specific mineral
- Find and Devour specific minerals such as calcium , iron, or gold
- Dig deep to find its food
Night Stalker Solitary, Magical, Intelligent, Cautious, Planar Ambush with a Dozen Lashes (b[2d12+4] damage 4 piercing) 20 HP 5 armor Close, Forceful, Reach, Near
The Night Stalkers are a ancient race , corrupted by long dead gods that were sealed away with the arrival of the new gods. Now, their prison no longer guarded. They walk the world. And seek its knowledge. Instinct: To Vivisect the living
- Lash out with corrosive tendrils
- Give Sustenance To the Dead
- Flay them alive
- Tell their Secrets
- Control the weather to bring corrosive rains.
A Nameless Dungeon Solitary, Huge, Cautious, Hoarder Ambush of Kobolds (d8+3 damage) 28 HP 3 armor Reach, Far
There is always a nearby cave, a hole in the side of hill just in view of town isn't there? Its always got those scaled bastards in it too. Digging. Crafting traps. No matter how many times its cleared more just come in. Well This time we found out why. Those kobold's aren't born their made. The cave makes them. Its time to end this cycle once and for all... Instinct: Lure Adventurers to feed the hungry hordes
- Become Infested with Kobolds
- Open a new Entrance
- Close a familiar path
- Send rumors of great treasure out to the world.
G.G. Gnomes Solitary, Small, Stealthy, Magical, Devious, Intelligent Razor Slash (b[2d6] damage 1 piercing) 12 HP 0 armor Close Special Qualities: Bleeding Cuts, Silent as the grave, Remarkably Unremarkable
A smartly dressed Gnome in a bowler hat just another face in the crowd. No one remarkable at all. Til he offers to help the down and out or travelers find the best inn in town. In the heart of the city the Sturdy Bed a simple two story inn rustic in the entry way. It isn't until night that the horror begins. Walls move, furniture apears to animate. Invisble blads slash and cut. But it is the silence. The utter silence as G.G. Holmes hunts his prey in this illusion backed murder inn that drives victims to madness. Never knowing when the next slash will come. Is that a gnome walking around the corner, is it finally him? Is it really him or another damned illusion. Why are the exits all bricked over... Instinct: To hunt worthy prey
- Razor slash to ligaments
- Your Killer is in another room.
- Slowly expanding Illusion
- Death of a thousand cuts.
The Cog Spider Solitary, Construct Slashing Legs (d10+2 damage 4 piercing) 16 HP 3 armor Close Special Qualities: Unrelenting Location Sense, Endless Reassembly
The Clockwork defender is created with both madness of engineering and genius of magic. It exists only to defend a single item. It survives Epoch to Epoch thanks to its ability to reassemble itself so long as any single gear is left intact. A giant spider made of mix of metals and rare elements its body is covered by hard iron carapace and its legs are sharp as a dragons claw. Its small webs, made of fine wire are not used in combat only to alert it intruders. It will never leave what it was created to guard. And it never stops searching for it if it is stolen. Instinct: Protect what it was created to protect for eternity
- This clockwork spider is built to defend an item of great power. It is relentless in its duty.