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Nihiletic Aboleth Solitary, Large, Magical, Divine, Devious, Intelligent, Planar, Terrifying, Amorphous Ethereal Tentacle (b[2d10+6] damage 2 piercing) 27 HP 5 armor Forceful, Reach, Ignores Armor Special Qualities: Echo of the Void The ocean turns dark from the purple light, and a green, toxic smoke fills the sea breeze. A big shadow lurks on the poison waters. It rises. A skull medusa snake with three eyes, one on top of the other. A twisted colection of sharp fangs. Four tentacle barbs. They fire their cannons, but they pass through the beast as if it's not from this world. It isn't. Instinct: Bring the world to nothingness
- Spread the influence of the Void
- Feed on the slaves
- Enslave a thinking mind
- Turn to nothing
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Nihiletic Zombie Horde, Planar, Terrifying Ethereal pound (d8+4 damage) 11 HP 0 armor Close, Forceful, Ignores Armor Special Qualities: Echo of the Void A green smoke, a purple light. Those green fish-skinned zombies were made by an Nihiletic Aboleth to bring the world to nothingness. Instinct: Bring nothingness
- Hit like nothing matters
- Turn to nothing
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Vine Pawn Group, Construct, Terrifying, Amorphous Strike (d8 damage) 17 HP 1 armor Close Special Qualities: Pawn of the Vine Lord, The Horror of Nature These humanoids have vines coming out of all the holes in its body. They serve the Vine Lord who created them. Instinct: Serve the Vine Lord
- Strike as ordered
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Vine Lord Solitary, Magical, Devious, Organized, Terrifying, Amorphous Vine crush (b[2d10+2] damage 2 piercing) 19 HP 2 armor Close, Reach, Near Special Qualities: The Horror of Nature A tall human covered in green tree skin emanates a horror of dark nature. Thick vines manifest out of his body as his eyes glow red. Works as a hunting dog for the Queen of Night and Magic. Instinct: Capture the enemies of the Queen
- Entangle and crush
- Animate trees
- Infect someone with a spore (turns into a Vine Pawn after 3 days)
- Order a pawn attack
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Hobo Ghoul Horde, Stealthy, Devious, Amorphous Bite (d4 damage) 10 HP 1 armor Close Dead bodies brought back to life by an evil curse. Instinct: Beg for flesh
- Tear flesh
- Pretend to be dead
- Infect a living being
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Darakhul Ghoul Solitary, Stealthy, Devious, Organized, Intelligent, Cautious, Hoarder, Amorphous War Pickaxe (b[2d8] damage) 19 HP 2 armor Close Ghouls that hide among the living, plotting to take them over. Instinct: Honor the emperor
- Fool the living
- Let out a horrendous smell
- Infect a living being
- Call a Ghoul mob
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Iron Ghoul Group, Devious, Organized, Intelligent, Amorphous Glaive (b[2d6+4] damage) 17 HP 5 armor Close, Forceful The elite of Nicoforus' army. Large Ghouls armed with glaives and protected by heavy scale mails. Instinct: Honor the Emperor
- Tear flesh
- Infect a living being
- Order lower Ghouls
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Emperor Nicoforus Solitary, Magical, Organized, Intelligent, Hoarder, Terrifying, Amorphous Touch of Death (w[2d12] damage) 19 HP 5 armor Close, Ignores Armor, Far Special Qualities: Aspect of Death Emperor of the underground Ghouls. Plans to dominate the underground and surface of the Carcass. Instinct: Take over the lands of the living
- Twist life till it can't be called that anymore
- Control Life and death
- Call a Ghoul strike