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Monsters by Doctor Muenster

  • Ilya Kreskov Solitary, Terrifying
    Claws (b[2d10+2] damage) 20 HP 0 armor
    Close, Near
    Special Qualities: Retched Spittle - Area poison, Unhinging Jaw - Scares those around

    Ilya has turned into a monster. He's completely emaciated, his bones pushing up from beneath his pale skin. He's covered in blood - both sheep and human - and he thinks of nothing but quenching the hunger that's causing him so much pain. When he opens his mouth, his jaw quite literally unhinges and peels open down the sides of his neck, revealing rows upon rows of sharp, jagged teeth. He openly weeps and begs for food. His hunger is quite literally killing him and he's in so much agony, reason can't find him. Instinct: To Consume

    • Swallows food whole
    • Retched Spittle
    • Consume Flesh
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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  • Dread Shadow Group, Magical, Stealthy, Devious, Planar, Amorphous
    Choking Shadow (d6 damage) 13 HP 5 armor
    Close, Ignores Armor

    The darkness that envelopes the vampire god is made manifest and sent into our world in order to sow discord, wreak havoc, and cause misery. On rare occasions, the dread shadow may be sent to tempt a mortal with dark gifts beyond their understanding in exchange for a soul or some other favor. While they are not stout combatants, dread shadows nevertheless serve as effective footsoldiers when the need arises. These creatures of darkness tend to hide in dark corners and spring up behind their targets without a sound. Once enveloped by the dread shadow, the target is sapped of their breath and suffocates shortly afterwards. It is said that creatures who die in this manner have their souls condemned to the vampire god. Instinct: To serve

    • Saps mortals of their breath
    • Blend with Shadows
    • Paralytic Despair
    • It Suffocates and silences
    • Sunlight Hypersensitivity
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  • Aspect of Vampyr Solitary, Magical, Divine, Intelligent, Planar, Amorphous
    Despairing Touch - Your body is overcome with a debility (1d12+4 damage) 23 HP 5 armor
    Close, Near, Forceful, Ignores Armor
    Special Qualities: Immune to non-magical weapons, Incorporeal

    Rivulets of your blood float through the air from your wounds and through the air. They coalesce and begins to take shape. Vampyr engages in its final, last ditch effort to remain free, as its aspect takes shape. Two glowing red eyes flare in the darkness before you, and a set of razor claws unfurl. The Aspect of Vampyr is manifest! Instinct: To consume

    • It siphon's souls feeding on the exsanguinated
    • Blood Vapor - It extends it's hand toward a debilitated player and begins to drain their blood through their eyes and nostrils the aspect regains health equal to the damage
    • Control Shadows
    • Misty Movements
    Created by potrace 1.10, written by Peter Selinger 2001-2011 This monster has been edited. Its probably still cool, but its stats may not line up with standard monsters.
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