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Elven Mage Group, Magical, Intelligent Magic Missile (d8 damage 1 piercing) 6 HP 0 armor Close, Far Instinct:
- A mage capable a casting many kinds of spells
- Magic Missile: Projectiles of pure magic spring from your fingers. Deal 2d4 damage to one target.
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Minotaur Skeleton Solitary, Large, Amorphous Axe (d12+4 damage) 19 HP 1 armor Forceful Instinct: To stop advancement up the tower.
- Cleaves.