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Dios del infierno Group, Intelligent, Cautious, Planar Tridente (b[2d8+2] damage 2 piercing) 6 HP 3 armor Close El dios del infierno es el padre de la novia y no está dispuesto a dejar que nadie deje a su hija plantada en el altar Instinct: Corromper
- Demostrar supremacia bruta
- Fuego del averno
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Gusano del desierto Solitary, Huge, Terrifying, Amorphous Mordida (d12+5 damage 3 piercing) 27 HP 2 armor Reach Special Qualities: Es muy gigante Gusano que habita las arenas y aparece de la nada tragandose ciudades enteras... Instinct: Alimentarse
- Tragarse algo imposible
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High Weaver Solitary, Large, Magical, Divine, Devious, Intelligent, Hoarder, Terrifying Medallion of Dreams (b[2d8+2] damage) 16 HP 6 armor Ignores Armor, Near, Far Special Qualities: He has seen into the pit The charismatic mage unleashes his demonic power upon them. He is a mix of martial prowess and magic attacks that can literally make you loose your sanity. Instinct: To prevail
- Unleash demonic powers
- Summon Demon Prince power
- Make them crazy with demonic powers
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Inquisitor Group, Large, Divine, Magical, Intelligent, Cautious Morningstar (b[2d8+4] damage 1 piercing) 10 HP 3 armor Near These are the enforcers of the Order, wielding both arcane and martial prowess to silence dissent and ensure obedience within the cult. They may have been former members of the Order who embraced the new teachings with ruthless enthusiasm. Instinct: to punish
- Enforce obedience within the cult
- Dominación mediante la magia "Imperio"
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Zealots Horde, Stealthy, Organized, Intelligent Fists (d4 damage) 3 HP 0 armor Close These are the most numerous Fanatics, their minds warped by the Order's twisted teachings. They blindly follow the High Weaver's commands, their fervor making them dangerous combatants, even if not the most skilled. Instinct: to obey
- blindly follow the High Weaver's commands
- Dirty fight tricks
- Sound an alarm
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Harmony, the Gargoyle Solitary, Large, Magical, Construct Claws (d10+4 damage 4 piercing) 16 HP 4 armor Forceful Special Qualities: Can see and hear everything within the tower Harmony is the guardian gargoyle, much similar to a harpy, she can fly with huge wings and play an enchanting song that never ends, the end of the song is the password to enter freely to the tower. Surrounded by crows that sing along she is mighty and beautiful. Instinct: to Block intruders
- Play a melody to cast a spell
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Demon seducer Group, Stealthy, Divine, Magical, Devious, Intelligent, Hoarder, Planar Devil tongue (He can proclaim wounds or other inconveniences that affect reality in harmful ways to you) (d6+2 damage) 6 HP 1 armor Close, Ignores Armor, Far The demon seducer is a creature that feeds on mortal's emotions of lust, greed and revenge. It can give you wuhat you want for a terrible price and it doen't like to be played, he gets really mad if that happens. Instinct: To corrupt
- Offer a dishonorable bargain
- Pretend to surrender to connect a Deadly Wound
- Charm someone to take a disadvantageous bargain
- Change to look like someone that you would obey.
- Feed on people's weaknesses healing himself
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Web Weaver Group, Tiny, Devious Sticky thread (b[2d4-2] damage) 6 HP 4 armor Hand, Ignores Armor, Near, Far Driven by hunger, the Web Weaver traps prey in its webs before devouring them whole, web and all. Instinct: To catch a prey
- Weave a web in the dark to catch it's next meal
- Snare them with a net
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Scuttling Swarm Horde, Tiny, Devious, Organized Bite and sting all together (b[2d4-2] damage) 3 HP 0 armor Hand, Ignores Armor Tiny white spiders that move in large groups, covering vast distances in a short amount of time. Driven by a primal instinct to consume anything organic, the Scuttling Swarm devours everything in its path to vanish through cracks and holes to their secret nests inside walls and deep caves. Instinct: to devour everything in its path
- Overwhelm its prey with sheer numbers
- Suffocate a prey by denying breathing
- It makes the victim of sting make the spider dance calling more spiders
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Gelatinous Cube of {Random element} Solitary, Large, Stealthy, Magical, Devious, Amorphous Engulf (d8 damage) 19 HP 1 armor Ignores Armor Special Qualities: See without eyes, hear without ears How many adventurers’ last thoughts were “strange, this tunnel seems cleaner than most?” Too many, and all because of this transparent menace. A great acidic blob that expands to fill a small chamber or corridor and then slides, ever so slowly along, eating everything in its path. It cannot eat stone or metal and will often have them floating in its jelly mass. Blech. Instinct: to Dissolve
- Occupy unexpected spaces
- So transparent you can just walk in unknowingly
- Make a special action related to its random element
- Roll over on them