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Ogre Shadow Walker Group, Large, Organized, Intelligent Tree trunk (d8+2 damage) 14 HP 0 armor Forceful, Reach Special Qualities: Hide behind a small object Instinct: to Eat humans
- Appear, seemingly from nowhere
- Scream out for help
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Goblin Pest Horde, Small, Stealthy, Devious, Organized, Intelligent, Hoarder Scrap-metal blades or prepared traps (d4+2 damage 1 piercing) 3 HP 1 armor Close Instinct: to Spread Chaos
- Lead someone into a trap
- Steal something from it's foes
- Set a fire
- Run away and return with more goblins
- Get eaten by something bigger and scarier
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Lady Elisabeth Ostrovia Solitary, Magical, Organized, Intelligent, Hoarder Shovel (d8 damage) 12 HP 1 armor Close, Reach Instinct: To rule Eternal
- Masterfully position her minions
- Mend Wounds
- Call forth an army of undead
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Noose-Hydra Tentacles Horde, Small, Devious Strangle (d4+2 damage) 3 HP 0 armor Close, Forceful Special Qualities: Immunity: Crushing and Piercing Weapons Instinct: to Feed
- Entangle Prey
- Drag to the bladder
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Noose-Hydra Bladder Solitary, Large, Organized, Amorphous Acid (d10 damage) 19 HP 2 armor Ignores Armor Instinct: to feed
- Digest Prey
- Call tentacles
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The Tounge-Taker Group, Tiny, Stealthy, Devious Pounce (w[2d4-2] damage) 6 HP 0 armor Hand Special Qualities: Flight The Tounge-Taker is a winged, catlike spirit from a far away place that the wizard Garmond captured on one of his expeditions and brought to his laboratory, locked in a cage of course. When this mischievous spirit touches a creature, that creature's tounge disappears and reappears on the necklace around this spirit's neck. Should someone touch its necklace, the tounges would return to their owners mouths again. Instinct: Collect as many voices as possible
- Steal a creature's voice
- Temporarily turn invisible
- Imitate a stolen voice