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Girallon Solitary, Huge Rending hands (d10+5 damage) 20 HP 1 Armor Reach, Forceful Special Qualities: Many arms The pounding of the jungle drums calls to it. The slab of meat on the sacrificial stone to lure in the great ape. Girallon, they call it—a name from the long-forgotten tongue of the kings who bred the beast. Taller than a building, some say. Cloaked in ivory fur with tusks as long as scimitars. Four arms? Six? The rumors are hard to verify. Every year it is the same: some explorer visits the jungle villages seeking the ape and returns, never quite the same, never with a trophy. The pounding of the drums goes on. Instinct: To rule
- Answer the call of sacrifice
- Drive them from the jungle
- Throw someone
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Morc Horde, Small, Organized, Cautious, Hoarder, Terrifying Dagger (d4 damage 1 piercing) 4 HP 2 armor Close, Reach Special Qualities: Strange body type Morcs are some sort of small orcs, the Morcs developed from a premature baby orcs that were exiled due to their small body and weakness. They are fighting with a small but very sharp dagger and are holding wooden shields to defend themselves. They hate the orcs for exiling them and will take advantage to kill orcs when possible. Instinct: to feel overpower
- Attacking smaller creatures
- Calling for help
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The Thing in the Well Solitary, Large, Stealthy Dark Tentacles (w[2d12] damage) 16 HP 1 armor Reach, Near "Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour
- Politely collect tribute
- Leverage townspeople through secrets
- Purify water
- Hide in darkened waters
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Heart Of the Island Solitary, Huge, Divine, Intelligent, Cautious, Hoarder Fire ball (d12+5 damage 1 piercing) 30 HP 6 armor Reach, Near, Far What seems as a volcano is actually a massive creature, obsessive with it's territory. 30 ft tall. Won't allow no-one to get to its heart of fire. Instinct: To Rule
- Shots Fire Ball
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Orc Wolf Rider Group, Hoarder, Terrifying Sabre (b[2d8+2] damage 1 piercing) 6 HP 1 armor Close, Near Special Qualities: Big scars The wolf riders main purpose is to loot and to terrify villagers around them. They enjoy feeling power over others. They occasionally raid villages in their way, searching for valuable items and looting them, and rarely if they are really pissed off they will burn the village to the ground. While raiding if they encounter a pretty villager they will kidnap her, and eventually kill her. Instinct: To loot
- Raid villages looking for some valuable items