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Eddga (Boss) Group, Large Claws (b[2d8+4] damage) 20 HP 1 armor Forceful Special Qualities: Surrounded by Bigfoots Eddga is rumored to be reincarnation of a famous gang leader in Old Payon. A tiger-bear like creature, he has his own gang of Bigfoots which goes around causing problems and destruction. Everyone knows not to mess with him, especially with his tobacco. Instinct: To be gangster
- Breaks stuff
- Smokes tobacco
- Earthquake (2d10 damage)
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Wormtail Group, Tiny Tail (d6 damage) 3 HP 0 armor Hand, Reach, Near Special Qualities: Behave like cats Wormtails are rodent-like creatures that feeds on bugs. they are kept as pest controllers on crops in farms. They are most well known for their grass-like tail that is sharp and pointy. Instinct: To find bugs
- Eats bugs
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Greatest General Solitary, Devious Bash (d8+4 damage) 10 HP 0 armor Close, Forceful Special Qualities: Appears as wooden plate Many wooden plates can be found around the forest as remembrance of many great heroes and warriors of Payon. However, Moonlight Flower's power have seeped into these plates around the forest, bringing live to these wooden plates. Most egoistical warriors that cannot leave this realm is stuck in their plates, to announce how great they are and destroying anyone near their them. Instinct: To show pride and greatness
- Catch people
- Makes very loud noise in others' presence
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Poison Spore Group, Small, Cautious Bite (d6+2 damage) 5 HP 1 armor Close Special Qualities: Spiky head, Poisonous to touch Poison Spores are much deadlier than a normal Spore. They are known to convert Spores into more Poison Spores, making them a threat for the Spores. Their head has a poisonous tongue which paralyzes victims. Instinct: To create poison
- Paralyzing tongue
- Release poisonous spores
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Spore Group, Small, Cautious Bites (d4 damage) 4 HP 1 armor Close Special Qualities: Looks like a mushroom, Spiky head Spores are living mushrooms that move about in the forest. Some folks love them as cute pets but some see them as pests as they can be a nuisance to strawberry farms. They reproduce quickly as spores are released every season. Instinct: To release spores
- Eats strawberry
- Release spores
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Boa Solitary Bite (b[2d10] damage) 12 HP 1 armor Close Special Qualities: Camouflage in dirt These are large snakes that are very dangerous. Children are told to stay away from the forest as Boas are known to swallow them whole. Hiss. Instinct: To catch larger preys
- Slither
- Injects venom
- Strangle
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Elder Willow Group, Organized Slam (d8+2 damage) 6 HP 0 armor Close, Forceful These aggressive trees would attack any living within their sight. They believe any living are a threat to the forest, and must be destroyed in any circumstances. The hatred causes themselves to be magical; the branches they grow will spawn more of them. Instinct: To protect trees
- Slam with branches
- Lead rustles
- Grows dead branches
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Bigfoot Solitary, Large Claws (d10 damage) 6 HP 1 armor Bears that have learnt to walk on their two feet, Bigfoots are peaceful monsters that go about their own business, unless provoked or attacked, or commanded by Eddga. They can only notice movements, playing dead is a good strategy against them. Instinct: To sleep and eat
- Looks for honey