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the Razorboar Solitary, Large, Construct Tusks (d10+2 damage 1 piercing) 20 HP 3 armor Forceful Special Qualities: Skin of Steel, Living Siege Engine Instinct: to Destroy
- Keep smashing until whatever's in its way is gone
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Raduk Three-Eyes Solitary, Large, Magical, Stealthy, Divine, Devious, Organized, Intelligent, Cautious, Hoarder, Terrifying Deathfire blast (staff) (d8+8 damage) 26 HP 7 armor Reach, Near, Far, Forceful, Ignores Armor Special Qualities: All-Seeing Eye, Leader of Beasts, Favour of the Dark God Instinct: to Destroy what I cannot have
- Channel the beastmen's anger
- Create illusions to confuse the enemy
- Produce a lance-shaped missile of Deathfire
- Stay behind his minions
- Absorb the life essence of a creature to regain 8 health
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Dorag, the Champion Solitary, Huge, Divine, Organized, Intelligent, Terrifying Damage: (b[2d10+5] damage +3 piercing) 30 HP 3 armor Reach, Near, Forceful, Messy Special Qualities: Favour of the Dark God, Blood-Rage A massive pile of flesh the size of a small barn stands before you. The body of a hairy man with the head of a bull and big black hooves, wearing what seems to be tatters of leather armor and wielding a massive wicked-looking Axe. Its eyes are the colour of staring into the Void, its arms the thickness of massive tree trunks. Its hooves shake the ground as it walks, its breath is like the wind, and its deafening call chills even the toughest soldier to the bone.
Its size and strength makes it extremely physically intimidating, but the hollow voids that are its eyes are what makes it truly terrifying. Most of the business end of its Axe, its Right Arm and its face plus horns seem to be blackened and burnt, with cracks of purple, glowing magic flowing through like tiny branching rivers of purple lava, which softly glow, illuminating its face in the dark.
Instinct: to Destroy Everything- Eviscerate the enemy with wide, sweeping axe strikes, infused with dark magic
- Charge the opposition at extreme speed
- Breathe Deathfire in a cone forwards
- Knock human-sized enemies around like they are nothing
- Absorb the life essence of a creature to regain 8 health
- Proudly display a kill, sending nearby beastmen into a blood-rage
- Revel in carnage, destruction or blood
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Sabre-Toothed Tiger Solitary, Large, Stealthy Claws or Bite (d10+4 damage +2 piercing) 20 HP 1 armor Reach, Forceful, Messy Instinct: to Hunt
- follow until an opportunity arises
- wait in ambush
- go for the neck
- swipe with sharp claws
- flee when wounded
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Magitank Solitary, Huge, Organized, Intelligent, Cautious, Construct, Terrifying, Amorphous Cannon / Ram (b[2d10+7] damage +4 piercing) 31 HP 7 armor Reach, Near, Far, Forceful, Messy Special Qualities: Armor Plating, Crewed, Unstoppable Force, Armored Plating, Built-in Armaments Instinct: to Serve the Empire
- Destroy everything in its path
- Ram the enemy
- Fire the main cannon
- Release a cloud of scalding steam
- Fire an Emergency Flare