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Piranha Ant Swarm Horde, Tiny, Stealthy, Organized Serrated Mandible (b[2d4-2] damage) 3 HP per 1000 0 armor Hand, Messy Special Qualities: Vulnerability to fire, Ignores Armor, Swarm Tactics
About the size of a toddlers thumb the Piranha Ant is often disregarded as a harmless insect. Piranha Ants are not dangerous individually but are deadly as a swarm of thousands that are fearless and can strip a victim to its bones in a few minutes.
With a head larger than most other ants, the Piranha Ants most deadly feature is its serrated mandibles that can tear flesh in chunks. Its body is similar in color to stone and dirt allowing the Piranha Ant to seamlessly blend with its surroundings. The Piranha Ant can communicate with others in its colony. A colony is mobile and can most often be found in large buildings and abandoned structures.
There are several types of Piranha Ants. The most common and most deadly are Workers, these are infertile females who's purpose is to provide for the colony. After an attack the Piranha Ants will eat their own dead leaving only the victims skeleton behind
The Scouts have wings and scour a steading for a likely victim, most often a human living alone. When a victim is found the Scouts Summon the Swarm [Roll 1d20*1000 to determine the size of the swarm]
The Queen is in charge of laying eggs and growing the colony. She will not be found away from the colony.
Instinct: Swarm and Consume them
- Leave nothing but bones
- Attack when they are least suspecting
- Summon the Swarm
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Bonetree Group, Huge Stinging Vines (b[2d6+5] damage 1 piercing) 18 HP 3 armor Reach, Near Special Qualities: Poisonous, Immune to mind influence, Blindsight, Resistance to fire
Standing as tall as a hill giant, this tree is pale brown with scores of branches that grow upward from its trunk, its branches are leafless giving it a skeletal appearance. Its trunk is covered in knots and jagged holes. The bonetree can be found in the stinking mire, the river delta and other suitable areas. The bonetree can often be found in glades with others of its kind. Its putrid odor is masked by the decay surrounding it.
When prey nears the bone tree it begins to rattle its branches creating a sound similar to a nest of rattle vipers. Stinging vines lash out of its trunk extending far out into the surrounding area to grasp prey and satiate its appetite.
When struck by a bonetree roll + Con on a 10+ there is no additional effect from its stinging vines. On a 7-9 choose 1
- The Bonetree has ensnared you and you are unable to flee, but can still make normal attacks
- The Bonetree has embedded its stinging vines into your skin take -1 forward to DEX
- The Bonetree poison has weakened you -1 forward to STR
- The Bonetrees poison has inflicted you with the Sickness debility
For each additional hit received by the Bonetree choose an additional effect.
The bonetree’s trunk is charged with mystical energy. When the bonetree is struck forcefully this energy is released in a flash of blinding light causing you to flinch and avert your eyes roll Defy Danger On a 10+ you are not blinded. On a 7-9 take –1 forward to your next attack.
Instinct: Extract elements from bones
- Ensnare all within reach
- Blinding Flash when struck
- Sprout razor sharp spurs from stinging vines