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Champignon Gundyr Solitary, Large Espada Bastarda (b[2d12+4] damage 1 piercing) 20 HP 3 armor Forceful, Reach Instinct: Caçar Invasores
- Esmagar
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Rat King Horde, Stealthy, Devious, Intelligent, Hoarder, Amorphous Bites (w[2d4] damage) 6 HP 1 armor Close, Ignores Armor Special Qualities: Horde with single mind, Telepathy A swarm of rats that know all secrets. "Obey the Jarl, Fear the King" Instinct: Collecting Secrets
- Leverage with Secrets
- Disperse and Regroup later
- Knowing dirty secrets
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The Mist that Melts Flesh Horde, Tiny, Stealthy, Planar, Amorphous Millions of Tiny Bites (b[2d6] damage) 8 HP Hand, Ignores Armor Special Qualities: Swarm of Tiny Demons Each shadow is actually a swarm of tiny, dust-sized demons. No one is quite sure where they come from, or how to kill them, but it is known that children of every species on every Reign of existence know to fear the darkness. Instinct: To Devour
- Devour a human-sized creature in minutes
- Devour Flesh
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Poison Shell Crab Group, Large, Poisonous Poison Sting & Claws (d8 damage 1 piercing) 14 HP 2 armor Close Special Qualities: Hard shell The Anemone climbed the Crab's Shell, they joined together. The crab provides food, the sea anemone provides protection. Together, they protect themselves and the sea. Instinct: To Protect the Sea Kingdom
- Crush Bones
- Gush Water
- Sting Paralyzing Poison
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The Hag Seers Group, Stealthy, Magical, Intelligent, Hoarder Wild Flames (d8 damage) 7 HP 1 armor Close, Ignores Armor, Near Special Qualities: Four Arms to Cast Spells "When I saw the gray feathers, my shivers warned me that they were coming again" Instinct: Collect Unfair Tributes
- See your Future for a Price
- Pull Out a Predicted Item
- Cast a Wild Pyromancy
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Mana Seeker Group Bite (d6+2 damage) 6 HP 2 armor Close Special Qualities: Can Feel Magic Miles Away "Their one eye was staring at me, they sent one of them to hunt me down. I curse their creator!" Instinct: Seeke for Mana Sources
- Suck Mana from Spellcasters
- Eat Spells
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River Dog Solitary, Small, Divine Bite (w[2d6] damage) 12 HP 0 armor Close Special Qualities: glows in the dark It looks like a puppy with white, long and probably wet fur. On his forehead, there is a golden star. It does not seem to be an aggressive dog, showing a docile and playful way. It can never get away from the river where lives guiding the lost. Instinct: To guide
- Guide them to safety
- Guide them to lost treasures
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Headless Mule Solitary, Large, Terrifying Trample and Stomp (d10 damage) 20 HP 0 armor Special Qualities: Covered in flames This creature looks like a mule of great size and dark hide. Its tail is a torch of flame and the creature does not have a head; in its place there is a blazing bonfire, where a charred skull of a horse floats on the wind. Her canter has the sound of a hundred steel horseshoes and she makes a sound that mixes neighs and human screams. Instinct: To Destroy the Sanctum
- Breath Fire
- Make them freeze with fear