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Nosferatu Solitary, Intelligent Fangs (d6+2 damage 1 piercing) 12 HP 0 armor Close, Forceful, Near Special Qualities: Undead, Slow A rotting corpse that pursues the living. Does not transfer its vampiric curse unless its blood is consumed. Instinct: Drain the living
- Drink blood
- Destroyed by Sunlight or Stake
- Cannot cross moving water
- Must rest on earth from homeland
- Active only at night
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Lovecraft Zoog Group, Tiny, Stealthy, Devious, Organized, Intelligent, Planar Bite (d4 damage) 2 HP 0 armor Close Special Qualities: Refugee from the Dreamlands, Can Detect Invisible Spiteful, nasty creatures with a taste for the flesh of sentient beings, zoogs lurk in the shadowy, moldering places of the world. Often mistaken merely for otherworldly animals, zoogs possess base intentions and vicious demeanors that set them apart from lowly beasts. Congregating in loose, tribal societies, these sinister creatures claim the depths of dark woodlands or moldy forests as their homes, favoring lands where the boundaries between worlds and planes grow thin and strange creatures—not unlike themselves—slip between reality's cracks. Although lone zoogs shy away from attacking larger creatures, when zoogs outnumber an invader they launch deadly ambushes, leaping from sagging boughs and hidden dens to swarm foes. Only strangers with quick tongues and items that appeal to zoogs' interest in magical curiosities might manage to barter for safe passage through zoog territory. While many victims of zoog attacks are consumed on the spot, some less fortunate few are dragged back to the mystical, strangely carved stones that mark the center of zoog communities. There, such captives become the doomed focus of strange ceremonies before being sacrificed to the zoogs' depraved deities. Commonly, zoogs eat fungi and plants, but they also have a taste for the meat of sentient creatures, treating the butchering and consumption of such beings as a rare privilege. Zoogs also detest cats, and go to great lengths to slay felines of any sort and devour them. Instinct: Devour
- Sneak
- Ambush
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Worm that Walks Solitary, Intelligent, Terrifying, Amorphous Slam (d10 damage) 19 HP 3 armor Close, Near Special Qualities: Composed of vermin, and can dissolve into vermin swarm and escape Undead lich composed of vermin that may dissolve into its component parts to escape Instinct: To corrupt
- Undead lich composed of vermin
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Scorpion Man Group, Intelligent Pincers (d6+2 damage 1 piercing) 6 HP 1 armor Close Special Qualities: Stinger An unholy mix of man and scorpion that serves its eldritch creators and their servants. If stung by the stinger, roll+con On a 10+: No sweat for you, tough guy! On a 7-9: Choose 1 On a 6 or less: Choose 2 -You don't take a 2d8 posion damage -You don't collapse in a coma -You're armor isn't ruined Instinct: Pillage
- Sting
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Agent from Tindalos Group, Stealthy, Planar Crystal dagger (d10 damage) 10 HP 0 armor Close, Near This humanoid version of the Hounds of Tindalos hunts down time travellers to consume their souls Instinct: Consume Souls
- Pretend to be human law enforcement
- Change appearance at will
- Preys on Time Travellers
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Mosasaurus Solitary, Huge Teeth (b[2d12+3] damage 2 piercing) 20 HP 0 armor Reach The ‘Meuse River Lizard’ was discovered by Johan Leonard Hoffman and formally given a full scientific name by William Mantell in 1829. Mosasaurus lived during the late Cretaceous period from 70-66 million years ago. The animal was 60 feet long, and weighed 5 tons. Mosasaurus belonged to the genus Mosasauridae, and its bones have been recovered from Western Europe and North America. Mosasaurus preyed on fish, birds and other marine reptiles. The Mosasaur also possessed a second set of teeth in its upper palate to prevent its prey from escaping. The Jurassic World theme Park on Isla Nublar housed an adult Mosasaurus. This animal was exhibited in a large lagoon in the center of Jurassic World’s boardwalk. The animal was central to an attraction known as the Mosasaurus Feeding show. The Mosasaurus was fed every two hours, before a semi-circular stadium overlooking the lagoon. The Mosasaurus is given a threat level of ‘high’ on the in-universe Jurassic World website. In addition, the Mosasaurus is also described as being 15 tons, heavier then any previously described species of Mosasaur known. The Mosasaur is also large enough to eat a Great White shark in one bite, as well as drench an entire stadium due to the wave caused by its great mass. Instinct: Devour
- Bite
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Man from Leng Group, Stealthy, Planar, Terrifying Claws (d8 damage) 8 HP 0 armor Close Special Qualities: Unclean and Foul These eerie denizens travel the universe from their strange homeland of Leng, walking uncontested only when they disguise themselves as humans by wearing loose-fitting robes and wrappings about the head and face. Under these disguises, they have horned brows, clawed fingers, mouths full of tentacles, and crooked goatish legs with cloven hooves. Many scholars have argued over where the otherworldly realm of Leng lies— some believe it can be found among the Outer Planes, while others are convinced it can only be reached via a dimension of dreams. The denizens of Leng can travel to other planes freely, and often do so in strange, black ships, constantly seeking new breeds of slaves or trading rubies for unusual services or magical treasures. At other times, their visits are much more violent, focusing on abducting victims for use as slaves or worse. On Leng, these denizens have long fought a war against that realm’s monstrous spiders, a war that sometimes spills over into other worlds. Instinct: Trade slaves
- Foul saytr disguised as a human
- Drugs and enslaves players
- From the Dreamlands
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Moon Beast Group, Huge, Hoarder, Planar, Terrifying Spear (d8+3 damage) 16 HP 0 armor Reach Special Qualities: Giant toad with tenacles for a face This creature has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles. Instinct: Torture
- Enslave
- From H.P. Lovecraft's Dreamlands