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Most Recent Creation
The Red Rajah Solitary, Intelligent, Cautious, Terrifying longspear, one handed (b[2d10+2] damage) 16 HP 5 armor Close, Near Special Qualities: Sacrilegous Aura Born of noble blood, the red rajah pillaged and scourged on the open seas, as was the custom of the painted warriors of the Hiyasan isles. He smeared the blood of the fallen on his chainmail, and eventually his helm and mail reddened. But his viciousness was marred by his ineffectiveness as a ruler. As plague and famine struck his lands and those of the ones he conquered, his own priestesses assassinated him. His malevolent lingered in his armor, though, and he rose from the dead as a death knight and slaughtered the conspirators. In the end, the last priestess, also of noble blood, beheaded the undead rajah and entombed the head and the body in separate locations to contain the reanimating magic. Instinct: to slaughter, to lead undead legions
- Prove its superiority in battle
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Most Recent Up-vote
The Thing in the Well Solitary, Large, Stealthy Dark Tentacles (w[2d12] damage) 16 HP 1 armor Reach, Near "Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour
- Politely collect tribute
- Leverage townspeople through secrets
- Purify water
- Hide in darkened waters