-
The Violet Mist Solitary, Huge, Magical, Divine, Planar, Amorphous Poison (d12+5 damage) 27 HP 5 armor Reach, Ignores Armor, Near, Far This sentient and malevolent cloud is roughly 30′ diameter with a 3′′ crystalline polygon wafting about in its midst. The Violet Mist attacks by enveloping victims in itself. The sole way to temporarily defeat the Violet Mist is by striking with a weapon the crystalline polygon in the monster’s midst. Instinct: To slay
- Envelope them all
- Reforms when destroyed
-
Spore Zombies Group, Devious Tooth and claw (d4 damage) 10 HP 0 armor Close These fungoid zombies remain motionless until they sense the presence of an intruder in their lair, at which point they will shamble towards them. Their poisonous spores can kill those who inhale them. The victim's body will then rise as a new spore zombie. Instinct: To create more spore zombies
- Surround them
- Explode into poisonous spores
-
Visceral Breeder Group, Small, Devious, Amorphous Tail-lash (d4 damage 1 piercing) 9 HP 2 armor Close Special Qualities: Flight A visceral breeder appears as a ball of smooth, purple-gray flesh the size of a large dog, with leathery wings and a long, whip-like tail. It will attempt to swoop down, lasso a victim, and then lift them into the air. It will then attempt to squirt its milky-white breeding fluid into the mouth of its prey. if it succeeds, the victim is impregnated, with a new breeder growing growing quickly inside the victim's intestines. After a two-week long period, an adolescent breeder the size of a football will burst from the host's stomach. Instinct: To impregnate a victim
- Swoop and snatch with whip-like tail
- Squirt breeding fluid into victim's mouth
-
Security Drone #093 Solitary, Stealthy, Intelligent, Amorphous Dynamic Power Thrust (b[2d10+4] damage 3 piercing) 19 HP 4 armor Close, Forceful, Near, Far Special Qualities: "Engate self-repair nano-bots" Security Drone #093 will be unleashed in the halls of the research center in order to ‘identify and destroy intruders.’ It is an octopoid robot with a glowing orb center that pulsates in different colors when it speaks or engages a security protocol. Instinct: "Must protect the subterranean research site from intruders!"
- "Activate octo-laser array!"
- "Initialize electromagnetic ultra-pulse"
-
Fetor of the Depths Solitary, Large, Devious, Intelligent, Planar, Amorphous Tongue lash (d10+4 damage) 23 HP 2 armor Forceful, Near This god is a 500-pound misshapen toad, covered in warts, knobs, and all manner of protuberances. General color is puke green. Its offensive reek causes all those nearby to cough and puke and convulse. Instinct: To poison the soil with its stench
- Engulf them in a vile odor
- Paralyze by inducing convulsive wretching
- Reveal hidden knowledge about the depths of Carcosa
-
Lareth the Beautiful Group, Stealthy, Intelligent Staff of Striking (d8 damage) 6 HP 2 armor Close, Near This is Lareth the Beautiful, who hangs out beneath the Moathouse in T1; The Village of Hommlett Instinct: To rebuild the Temple of Elemental Evil
- Cast a defensive spell
- Cast a darkness spell
-
Gorchul, the Dark Sorcerer of Time Solitary, Magical, Intelligent, Planar Gleaming Light Cube (d12 damage) 12 HP 4 armor Close, Ignores Armor, Near The mad chrono-wizard, Gorchul - who is also known as Gorchul the Damned or the Sorcerer of Doom - travels between dimensions, seeking young children to spirit away to his shadowy realm on the Plane of Time. There, he drains them of their life force; their pure souls providing the fuel for his dark magic. Cruelly, he is known to possess the body of a drained child, and return to the Prime Material; a demonic impostor who delights in tormenting the child's parents. According to one parent who has seen him: "Gorchul is real, he’s out there, and you never know if it’s going to be your child who will one day be abducted in their sleep by the mad chrono-wizard and dragged screaming to the nether planes of time...He has been known to appear anywhere, tear a rift in the fabric of space-time, and pull a child down into his primordial lair of darkness and murk before your very eyes." Instinct: To drain the life force of children
- Slip into the empty husk of their bodies
- Tear a rift in the fabric of space-time
- Drag them screaming into the nether planes of time
- Create a prismatic illusion
-
Kitt Heron's Nest Solitary, Stealthy, Devious, Hoarder Butcher's knife (d8 damage) 12 HP 0 armor Close Kitt Heron's Nest is the owner and pimp of a pleasure barge that roams the Dagger Isles. A transvestite known for his bawdy songs and extravagant presentation, Kitt is also a cannibal whose appetite for human flesh is almost insatiable. Instinct: To satiate his hunger for human flesh
- Make a tempting offer
- Sleeping powder
- Lure you into his pleasure den
-
Old King Celadon Solitary, Magical, Planar Tree branch strike (d12+2 damage 1 piercing) 16 HP 0 armor Close, Reach, Far Old King Celadon was an elven king from the ancient past. He developed powerful magicks that allowed him to steal the memories of others, and spent his days in isolation, recalling loves and triumphs and mundanities that weren't his own. Eventually, he forgot himself entirely, and succumbed to a madness that brought woe to his people, who rose against him and crucified him to the First Oak for his crimes. But like many ancient kings, his spirit is bound to the land, and can never truly be destroyed, only contained. Now a vengeful revenant, he occasionally gathers enough strength to be a menace to the peaceful people of the world, and great heroes must step forward to subdue and imprison him anew. Old King Celadon appears as an elf lord nailed to a great tree; his head lolled to the side, as if dead. In battle he is stationary, using the animated roots and branches of the tree as his weapons. Instinct: To escape his prison.
- Entangle with tree roots
- Cast a plant-related spell
- Commune with plants