Subterranian Locusts | Horde, Small, Organized | |
Bite (w[2d6] damage) | 3 HP | 1 armor |
Close | ||
Special Qualities: nauseating spit |
Subterranean locusts resemble giant 2’ or 3’ long grasshoppers, and are the color of stone. They primarily eat plants and all kinds of fungus that grows underground, and are immune to the effects of yellow mold and other poisons. Subterranean locusts are prone to panic, and will typically jump up to 60’ away if they sense a disturbance. This haphazard sudden flight, however, can be in any direction. They will accidentally flee in the direction of the group half the time, and can slam into a creature. A locust does not stay to fight, but flees in such an instance. Sometimes, if the locust is attacked, it will create a high-pitched whine that can gain the attention of other monsters in a labyrinth. If forced into combat, the locusts may produce a brown, sticky spit that they propel to 10’ away. The attack bypasses armor but does no damage. If struck, the opponent becomes incapacitated due to the horrible smell of the spittle. This lasts for a short time before the opponent becomes immune to the odor. The spittle must be rinsed off or any creature that comes to within 5’ of a spit-soaked creature is subject to the same vomiting reflex. Instinct: to be left alone
Created by: Electrocuted