Grome (Gnomes) | Group, Small, Stealthy, Magical, Organized, Intelligent | |
Hand Crossbow or Pointy Sword (d6+1 damage) | 6 HP | 2 armor |
Close, Near, Far | ||
The Gromes (also sometimes called gnomes) live on the Furthest West of the Mystery Islands. No one knows why they aren't found on the mainland. The can at times be flamboyant and make a great sweet and frothy beer that carries quite a kick. They wear multi-colored patchwork jackets and pants, and long hoods. They are well armed with sharp pointy swords and a clever hand cross-bow. They have befriend the Great Silver Herons (semi-intelligent mythical beasts the size of ponies) and are in a preptual war with the Frogmen. They are skittish and wary of others they don't know. At least two different strongholds are on the islands. Their magic is that of illusion and shadow, but at times are able to call the shadow into reality. They are friends of various beasts, and have ravens and kingfishers frequently with them. Their ability to almost teleport through the shadows is one that will be developed in play. They claim to be older than the elves, dwarves, halflings or men. What do they have to do with the Opsalescent City of Brass and Glass. Instinct: Defend the Stronghold, send the invaders packing
Created by: Steven Stewart