Young Conjurer Horde, Magical, Devious, Intelligent
Conjured Weapons (d4 damage) 3 HP 0 armor
Close, Near

A conjurer of cheap tricks: rats, implings,perhaps a drake or two. Privy to just enough knowledge of the other realms to be dangerous, especially if they fall into service to something desperate for expendable troops and ways to other worlds. Instinct: To call forth otherworldly help

  • Conjure minor monsters from beyond
  • Perform a basic spell of protection or binding
  • Summon something beyond it's ken

Created by: John Jessop