Inchmen (Blues) Horde, Small, Magical, Organized, Hoarder
Mind Boggle (d6 damage) 3 HP 0 armor
Close, Ignores Armor, Far

The Blue Minions' minds appear to be on a different plane of existence half the time. When they do decide to join us their magical-damage skills can be most useful. Instinct: To swarm and show superiority

  • Psychic: Able to communicate telepathically and use psionic magic
  • Mind Boggle: On the Blue's turn, they make a target do a Int check. On a fail, the target takes psychic damage.
  • The Horde: Inchmen can find other groups and move as one big unit. Instead of using these stats, use the Horde playbook

Created by: Overlord Bishop