Sinister Kings Solitary, Huge, Magical, Stealthy, Intelligent, Cautious, Construct, Terrifying, Amorphous
Its arms (b[2d10+7] damage 4 piercing) 31 HP 8 armor
Reach, Forceful, Ignores Armor, Far
Special Qualities: It can fly, Can be controlled using soulslavery, They are huge, and obviously very predatory

Sinister Kings are white tallmen without eyes, hair, horns, or wings, and with nine lyzard-like tails instead of fox-like tails. They are intelligent so they can fly. They are actively very violent. Instinct: To destroy

  • Destroys villages
  • About as intelligent as a human, willing to set traps, hide, trip its opponents

Created by: qwerty-3.14