Thanadaemon | Solitary, Magical, Stealthy, Divine, Devious, Intelligent, Cautious, Planar, Terrifying, Amorphous | |
Barbed Onyx Scythe (d10+4 damage) | 25 HP | 8 armor |
Close, Reach | ||
Special Qualities: Kill an Astradaemon to heal for 1d8 HP, Body is draped in a black, ragged, shadowy robe; long, spiny, skeletal claws; jagged monstrous skull, long devil horns, and glowing yellow eyes |
Thanadaemons are the embodiment of the end of life. They represent death by old age, and they act as a cruel joke to the living. Thanadaemons use Astradaemons as hunting hounds, and if hurt can kill one to absorb the souls it has devoured. These demons are known manipulators. They offer weak or underpowered foes deals in exchange for help, protection, or anything else they might desires, as Thanadaemons have the unique ability to use their deathly knowledge to see an enemy's gravest fears. These evil creatures have learned to harness the very power of fear itself to summon the deepest fears in an enemy and send the bravest warriors running. While there are an unknown numbers of Thanadaemons hidden amongst the planes of reality, they all share a single hivemind. If destroyed, their other entities live on, but any Astradaemons under their control will be without a master and panic and ravage all they encounter. Instinct: Make and break deals
Created by: CuznJay