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Most Recent Creation
Orc Mechaniac Solitary, Stealthy, Devious, Intelligent, Hoarder Big Spanner (d8 damage) 12 HP 3 armor Close All orcs live to tear civilization, kicking & screaming, down into the mud, & this one is no exception. What makes the mechaniac different is that they think its damn funny to use civilization's own tools to do the tearing down. They beat technical information out of any engineers & tinkerers they can find. Armed with just enough knowledge to be dangerous (as well as scrap metal armor & an enormous wrench), a mechaniac wreaks havoc on siege engines & dungeon traps alike. Instinct: to sabotage
- turn a machine to its purposes
- make something go haywire
- unleash a barely-understood device
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Most Recent Up-vote
The Thing in the Well Solitary, Large, Stealthy Dark Tentacles (w[2d12] damage) 16 HP 1 armor Reach, Near "Good morning," the Thing in the Well calls, "And how are we doing this morning Mrs. Westmen?" -- "Just wonderfully. How have you been keeping, Thing?" -- "Fine, fine. A little peckish, a bit in the mood for, you know, a nibble, a bite to eat. But don't worry yourself, perfectly fine." -- "It's quite alright Thing, I was just thinking I should bring by some lunch. How does a ham sound?" -- "You are too kind Mrs. Westmen, just too kind..." -- The Thing in the Well has lived in the village for longer than anyone can remember. It is traditional to fix regular meals for the Thing, and to present it with a sheep or pig on special occasions. Years ago a boy went down the well on a dare. He never returned. The subject has not been broached in the presence of the Thing. Instinct: To devour
- Politely collect tribute
- Leverage townspeople through secrets
- Purify water
- Hide in darkened waters